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93,384 players on Rust servers right now 11,848 servers online 3,880 with players on 381 fresh wipes in the last three hours My Devblog 266 Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Devblog 266 Server

Offline My Devblog 266 Server is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,222, the top 70% of all ranked servers.
  • The current map has been up 15d 3h, since Wednesday 14 October, 12:32 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,222ranktop 70%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Devblog 266 Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,222 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep12 Oct15 Oct18 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 14 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
470 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
440 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
984 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
62 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
983 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
23 / 250

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at My Devblog 266 Server?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

When does My Devblog 266 Server wipe?

Too few wipes are recorded for My Devblog 266 Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 15 days 3 hours.

Lists and tags

Where does My Devblog 266 Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, My Devblog 266 Server is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all it appears on the server list.

What meaning do the tags on My Devblog 266 Server carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; v2388 (Protocol): The server runs protocol 2388, so match that version to join; cs81862 (Build): The game build is 81862; ptrak (Networking): The network layer is RakNet, the standard the game uses; h4707d878 (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it; stok (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it, which My Devblog 266 Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on My Devblog 266 Server?

Last seen 15 days 2 hours ago, My Devblog 266 Server is offline right now.

How does My Devblog 266 Server compare with other Rust servers in the rankings?

On player hours for the past seven days, My Devblog 266 Server sits at #15,222, inside the top 70% of ranked servers.

Rules and settings

What rules does My Devblog 266 Server enforce, and which settings does it use?

The name My Devblog 266 Server carries no gather rate. No group limit appears in its listing. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is off.

Can you tell me the map for My Devblog 266 Server?

My Devblog 266 Server uses a procedural map, which the game generates.

Server details

Where does My Devblog 266 Server sit geographically?

Nothing on My Devblog 266 Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 193.27.19.235:28015.

What version of Rust is running on My Devblog 266 Server?

My Devblog 266 Server operates on Windows with Rust network protocol 2388 and build 81862. Steam updates it for you, but your game needs the same protocol to join.

How reliable is My Devblog 266 Server, and is it online at the moment?

At the time of this update, My Devblog 266 Server is down, last seen 15 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 18 September 2026.

How to join

What is the way to connect to My Devblog 266 Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 193.27.19.235:28015.

Server tags

what each one means

Published as mp10,ptrak,v2388,h4707d878,stok,gmrust,cs81862

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
v2388
Protocol The server runs protocol 2388, so match that version to join.
cs81862
Build The game build is 81862.
ptrak
Networking The network layer is RakNet, the standard the game uses.

Other

h4707d878
Custom tag Not one of Rust's standard tags — a plugin or the owner added it.
stok
Custom tag Not one of Rust's standard tags — a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.