The count
Live coverage · Rust server
[U.S]OzziGaming 2x | Bi-Weekly |
Offline [U.S]OzziGaming 2x | Bi-Weekly | is not on the server list right now. The figures below are from when it was last seen, 23d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,986, the top 71% of all ranked servers.
- The current map has been up 24d 13h, since Monday 5 October, 14:14 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [U.S]OzziGaming 2x | Bi-Weekly |
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,986 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does [U.S]OzziGaming 2x | Bi-Weekly | wipe?
[U.S]OzziGaming 2x | Bi-Weekly |'s wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 24 days 13 hours.
Tags and filters
Where does [U.S]OzziGaming 2x | Bi-Weekly | appear in Rust Live Stats lists and filters?
On Rust Live Stats, [U.S]OzziGaming 2x | Bi-Weekly | is listed under 2x Rust servers live now and Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should you read the tags on [U.S]OzziGaming 2x | Bi-Weekly |?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which [U.S]OzziGaming 2x | Bi-Weekly | publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on [U.S]OzziGaming 2x | Bi-Weekly |?
Last seen 23 days 4 hours ago, [U.S]OzziGaming 2x | Bi-Weekly | is offline right now.
How does [U.S]OzziGaming 2x | Bi-Weekly | compare with other Rust servers in the rankings?
Ranked by seven-day player hours, [U.S]OzziGaming 2x | Bi-Weekly | is #15,986, placing it in the top 71% of ranked servers.
Map and rules
What rules does [U.S]OzziGaming 2x | Bi-Weekly | enforce, and which settings does it use?
The name says it: gathering runs at 2x on [U.S]OzziGaming 2x | Bi-Weekly |. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on [U.S]OzziGaming 2x | Bi-Weekly |?
Size 3,000, seed 1: that is the procedural map the game generates for [U.S]OzziGaming 2x | Bi-Weekly |. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Which region is [U.S]OzziGaming 2x | Bi-Weekly | hosted in?
Nothing on [U.S]OzziGaming 2x | Bi-Weekly | states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 193.31.31.104:28056.
What Rust version is [U.S]OzziGaming 2x | Bi-Weekly | on?
Rust network protocol 2634 and build 166652 on Linux is what [U.S]OzziGaming 2x | Bi-Weekly | runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is [U.S]OzziGaming 2x | Bi-Weekly |, and is it online at the moment?
[U.S]OzziGaming 2x | Bi-Weekly | is currently offline, with its last appearance 23 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 5 October 2026.
Connecting
How do you get onto [U.S]OzziGaming 2x | Bi-Weekly |?
Enter client.connect 193.31.31.104:28056 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://ozzigaming.com.