The count
LiveLive coverage · NA
[NA] Draconic - Community | Weekly Tue | Team Limit 4
Key points
- 0 of 150 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #14,996, the top 67% of all ranked servers, and #1476 in NA.
- The current map has been up 1d 18h, since Tuesday 27 October, 18:11 UTC, on a weekly schedule.
- The next wipe is expected Tuesday 3 November at 18:11 UTC, in 5d 5h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [NA] Draconic - Community | Weekly Tue | Team Limit 4
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,996 today
Rank
daily · 1 is bestTop 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 5d 5h
from its schedule tag
Next wipe Tuesday 3 November, 18:11 UTC, in 5d 5h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 5hTue 3 Nov, 18:11 UTC
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 12d 5hTue 10 Nov, 18:11 UTC
- 19d 5hTue 17 Nov, 18:11 UTC
- 26d 5hTue 24 Nov, 18:11 UTC
- 33d 5hTue 1 Dec, 18:11 UTC
- 35d 6hThu 3 Dec, 19:00 UTCFW
- 40d 5hTue 8 Dec, 18:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Tuesday 27 October 2026, 18:11 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 19:33 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- 25.9 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Tuesday 29 September 2026, 18:10 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Sunday 20 September 2026, 05:26 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 9.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on [NA] Draconic - Community | Weekly Tue | Team Limit 4?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does [NA] Draconic - Community | Weekly Tue | Team Limit 4 wipe?
[NA] Draconic - Community | Weekly Tue | Team Limit 4's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Expect the next wipe on Tuesday 3 November at 18:11 UTC. This world dates from 42 hours. A weekly wipe schedule is published in its tags.
Tags and filters
Which Rust Live Stats filters and lists does [NA] Draconic - Community | Weekly Tue | Team Limit 4 show up in?
These are the Rust Live Stats lists [NA] Draconic - Community | Weekly Tue | Team Limit 4 fits: Live Rust community servers and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
How should you read the tags on [NA] Draconic - Community | Weekly Tue | Team Limit 4?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^w (Weekly): Wipes: every week; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): The server browser places this server under North America, which [NA] Draconic - Community | Weekly Tue | Team Limit 4 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is [NA] Draconic - Community | Weekly Tue | Team Limit 4 at the moment?
0 of [NA] Draconic - Community | Weekly Tue | Team Limit 4's 150 slots are filled right now. Peak over the past week: 1. Average: 0 players.
How does [NA] Draconic - Community | Weekly Tue | Team Limit 4 compare with other Rust servers in the rankings?
Seven-day player hours place [NA] Draconic - Community | Weekly Tue | Team Limit 4 at #14,996 overall, in the top 67% of ranked servers and #1,476 in North America.
Settings and map
What rules does [NA] Draconic - Community | Weekly Tue | Team Limit 4 enforce, and which settings does it use?
The name [NA] Draconic - Community | Weekly Tue | Team Limit 4 carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on [NA] Draconic - Community | Weekly Tue | Team Limit 4?
A procedural map of 3,500 with seed 2033361939, generated by the game, runs on [NA] Draconic - Community | Weekly Tue | Team Limit 4. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Which region is [NA] Draconic - Community | Weekly Tue | Team Limit 4 hosted in?
Its NA tag places [NA] Draconic - Community | Weekly Tue | Team Limit 4 in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 193.31.31.106:28031.
Is performance on [NA] Draconic - Community | Weekly Tue | Team Limit 4 steady?
It never went below 63 server fps in the last 48 hours, averaging 99. Entity count reached 68,322: buildings, deployables and the rest of the world. Memory use peaked at 3,301 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is [NA] Draconic - Community | Weekly Tue | Team Limit 4 on?
The setup on [NA] Draconic - Community | Weekly Tue | Team Limit 4 is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
How reliable is [NA] Draconic - Community | Weekly Tue | Team Limit 4, and is it online at the moment?
At the time of this update, [NA] Draconic - Community | Weekly Tue | Team Limit 4 is live. The uptime it reports puts the last restart at about 40 hours ago. It was online for 149 of 168 hours in the last 7 full days, or 89% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
How do you get onto [NA] Draconic - Community | Weekly Tue | Team Limit 4?
Enter client.connect 193.31.31.106:28031 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://shop.draconic.store.