The count
Live coverage · Rust server
FlailingNinja's Server
Offline FlailingNinja's Server is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #11,010, the top 50% of all ranked servers.
- The current map has been up 24d 23h, since Sunday 4 October, 13:45 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on FlailingNinja's Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,010 today
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 4 October 2026, 13:45 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at FlailingNinja's Server?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.
On what timetable does FlailingNinja's Server wipe?
The record holds too few of FlailingNinja's Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 24 days 23 hours.
Lists and tags
Where does FlailingNinja's Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, FlailingNinja's Server is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on FlailingNinja's Server carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set, which FlailingNinja's Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is FlailingNinja's Server at the moment?
Last seen 5 days 14 hours ago, FlailingNinja's Server is offline right now. The seven-day average is 1 players, with a peak of 1.
Where does FlailingNinja's Server sit in the server rankings?
Player hours over seven days put FlailingNinja's Server at #11,010, in the top 50% of all ranked servers.
Settings and map
What rules does FlailingNinja's Server enforce, and which settings does it use?
No gather rate appears in the name FlailingNinja's Server. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for FlailingNinja's Server?
The map on FlailingNinja's Server is procedural, made by the game itself.
About the server
Which region is FlailingNinja's Server hosted in?
Nothing on FlailingNinja's Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 194.0.117.14:28015 is its address.
What version of Rust is running on FlailingNinja's Server?
The setup on FlailingNinja's Server is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is FlailingNinja's Server up now, and how steady is its uptime?
As of now, FlailingNinja's Server is offline; the last sighting was 5 days 14 hours ago. It was online for 3 of 168 hours in the last 7 full days, or 2% of the time. On 14 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to FlailingNinja's Server?
Enter client.connect 194.0.117.14:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.