Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
60,014 players on Rust servers right now 11,706 servers online 3,275 with players on 133 fresh wipes in the last three hours My Local Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Local Server

Offline My Local Server is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,610, the top 66% of all ranked servers.
  • The current map has been up 21d 12h, since Thursday 8 October, 12:31 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#14,610ranktop 66%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Local Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,610 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct14 Oct23 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 491 on average
84 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
115 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
397 / 450
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
21 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
476 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
362 / 425

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at My Local Server?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

How often does My Local Server wipe, and at what times?

My Local Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 21 days 12 hours.

Tags and categories

Which Rust Live Stats filters and lists does My Local Server show up in?

The Rust Live Stats lists that include My Local Server are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Local Server?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set, which My Local Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on My Local Server?

Last seen 7 days 4 hours ago, My Local Server is offline right now.

What position does My Local Server hold among Rust servers?

Player hours over seven days put My Local Server at #14,610, in the top 66% of all ranked servers.

Map and rules

What rules does My Local Server enforce, and which settings does it use?

Nothing in the name of My Local Server states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is off.

Which map is in use on My Local Server?

My Local Server uses a procedural map, which the game generates.

Server facts

Where does My Local Server sit geographically?

There is no region from My Local Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 194.213.104.194:28015 is its address.

What Rust version is My Local Server on?

My Local Server operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Does My Local Server stay online, and is it up right now?

As of now, My Local Server is offline; the last sighting was 7 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 26 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to My Local Server?

Enter client.connect 194.213.104.194:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.