The count
LiveLive coverage · NA · us1
[US] Upsurge Main | 3x Vanilla | 10/27
Key points
- 97 of 170 players are on now, 57% full.
- Over the last seven days it averages 96 players, with a peak of 426.
- It ranks #187, the top 0.8% of all ranked servers, and #39 in NA.
- The current map has been up 1d 7h, since Tuesday 27 October, 20:57 UTC, on a weekly schedule.
- The next wipe is expected Friday 30 October at 20:58 UTC, in 1d 16h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] Upsurge Main | 3x Vanilla | 10/27
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #187 today
Rank
daily · 1 is bestTop 0.8% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 16h
fixed weekdays
Next wipe Friday 30 October, 20:58 UTC, in 1d 16h. Every Tuesday at 20:57 and every Friday at 20:58 UTC · high confidence
Coming wipes
- 1d 16hFri 30 Oct, 20:58 UTC
- 5d 16hTue 3 Nov, 20:57 UTC
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 8d 16hFri 6 Nov, 20:58 UTC
- 12d 16hTue 10 Nov, 20:57 UTC
- 15d 16hFri 13 Nov, 20:58 UTC
- 19d 16hTue 17 Nov, 20:57 UTC
- 22d 16hFri 20 Nov, 20:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 394, 4 hours in, with 33 in the queue.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Tuesday 27 October 2026, 20:57 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 61
Wipe
Wipe peaks at 394 players, 33 in the queue
Friday 23 October 2026, 20:58 UTC
- Peak
- 394 +33 queue
- Crowd
- halved by day 2
- Lasted
- 4 days
- Players before
- 67
Wipe
Wipe peaks at 441 players, 39 in the queue
Tuesday 20 October 2026, 20:57 UTC
- Peak
- 441 +39 queue
- Crowd
- halved by day 1
- Lasted
- 3 days
- Players before
- 43
Wipe
Wipe peaks at 362 players, 51 in the queue
Friday 16 October 2026, 20:57 UTC
- Peak
- 362 +51 queue
- Crowd
- halved by day 2
- Lasted
- 4 days
- Players before
- 43
Wipe
Wipe peaks at 442 players, 37 in the queue
Tuesday 13 October 2026, 20:58 UTC
- Peak
- 442 +37 queue
- Crowd
- halved by day 1
- Lasted
- 3 days
- Players before
- 56
Wipe
Wipe peaks at 446 players, 39 in the queue
Friday 9 October 2026, 20:58 UTC
- Peak
- 446 +39 queue
- Crowd
- halved by day 2
- Lasted
- 4 days
- Players before
- 24
Wipe
Wipe peaks at 464 players, 11 in the queue
Tuesday 6 October 2026, 20:57 UTC
- Peak
- 464 +11 queue
- Crowd
- halved by day 1
- Lasted
- 3 days
- Players before
- 31
Wipe
Wipe peaks at 345 players, 8 in the queue
Friday 2 October 2026, 20:57 UTC
- Peak
- 345 +8 queue
- Crowd
- halved by day 2
- Lasted
- 4 days
- Players before
- 25
Show 5 earlier wipes
Wipe
Wipe peaks at 483 players, 58 in the queue
Tuesday 29 September 2026, 20:59 UTC
- Peak
- 483 +58 queue
- Crowd
- halved by day 1
- Lasted
- 3 days
- Players before
- 82
Wipe
Wipe peaks at 401 players, 11 in the queue
Friday 25 September 2026, 20:59 UTC
- Peak
- 401 +11 queue
- Crowd
- halved by day 2
- Lasted
- 4 days
- Players before
- 41
Wipe
Wipe peaks at 475 players, 45 in the queue
Tuesday 22 September 2026, 20:59 UTC
- Peak
- 475 +45 queue
- Crowd
- halved by day 1
- Lasted
- 3 days
- Players before
- 53
Wipe
Wipe peaks at 474 players, 48 in the queue
Friday 18 September 2026, 20:58 UTC
- Peak
- 474 +48 queue
- Crowd
- halved by day 1
- Lasted
- 4 days
- Players before
- 2
Wipe
Wipe peaks at 495 players, 112 in the queue
Tuesday 15 September 2026, 20:59 UTC
- Peak
- 495 +112 queue
- Crowd
- halved by day 1
- Lasted
- 3 days
- Players before
- 7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at [US] Upsurge Main | 3x Vanilla | 10/27?
Recent wipes on this server averaged a peak of 399 players at their busiest. Peak population on the latest wipe came 4 hours in, and 33 more were queued. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 2.
When does [US] Upsurge Main | 3x Vanilla | 10/27 wipe?
Wipes on [US] Upsurge Main | 3x Vanilla | 10/27 follow a every Tuesday at 20:57 and every Friday at 20:58 UTC pattern. On Friday 30 October at 20:58 UTC its next wipe falls due. This world dates from 31 hours. A weekly wipe schedule is published in its tags.
Lists and tags
Which operator is behind [US] Upsurge Main | 3x Vanilla | 10/27?
[US] Upsurge Main | 3x Vanilla | 10/27 and 1 other tracked server both publish a upsurgerust.com hostname, which points to one operator.
Where does [US] Upsurge Main | 3x Vanilla | 10/27 appear in Rust Live Stats lists and filters?
On Rust Live Stats, [US] Upsurge Main | 3x Vanilla | 10/27 is listed under 3x Rust servers live now, Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x; Players now: At least 50; Average players: 50+ on average it appears on the server list.
What do the tags listed for [US] Upsurge Main | 3x Vanilla | 10/27 signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp170 (Max players): The slot count is 170; ts12 (Group limit): Each team holds 12 at most; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $rus1 (Region code): The region code reads us1; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon; NA (North America): In the server browser it sits under North America, which [US] Upsurge Main | 3x Vanilla | 10/27 publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is [US] Upsurge Main | 3x Vanilla | 10/27 at the moment?
97 of [US] Upsurge Main | 3x Vanilla | 10/27's 170 slots are filled right now. The seven-day average is 96 players, with a peak of 426. Peak hour over 48 hours: 00:00 UTC, at 407 players on average.
What position does [US] Upsurge Main | 3x Vanilla | 10/27 hold among Rust servers?
North America places [US] Upsurge Main | 3x Vanilla | 10/27 at #39; overall it is #187, inside the top 0.8% of ranked servers, by seven-day player hours.
Map and rules
Which settings and rules are in force on [US] Upsurge Main | 3x Vanilla | 10/27?
Gather rates on [US] Upsurge Main | 3x Vanilla | 10/27 are 3x, as its name states. The cap on a group is 12 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.
Which map is in use on [US] Upsurge Main | 3x Vanilla | 10/27?
Size 3,950, seed 253663126: that is the procedural map the game generates for [US] Upsurge Main | 3x Vanilla | 10/27. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.
Server details
Where does [US] Upsurge Main | 3x Vanilla | 10/27 sit geographically?
With its NA tag [US] Upsurge Main | 3x Vanilla | 10/27 lists itself in North America; its region code is us1. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 194.46.57.40:28010.
How well does [US] Upsurge Main | 3x Vanilla | 10/27 perform?
It never went below 30 server fps in the last 48 hours, averaging 30. It supported up to 301,331 entities, covering buildings, deployables and all other objects. Memory use peaked at 8,348 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on [US] Upsurge Main | 3x Vanilla | 10/27?
The setup on [US] Upsurge Main | 3x Vanilla | 10/27 is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does [US] Upsurge Main | 3x Vanilla | 10/27 stay online, and is it up right now?
[US] Upsurge Main | 3x Vanilla | 10/27 is up and running at this moment. The uptime it reports puts the last restart at about 15 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What steps connect you to [US] Upsurge Main | 3x Vanilla | 10/27?
Enter client.connect 194.46.57.40:28010 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://upsurgerust.com/store.
