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51,920 players on Rust servers right now 11,693 servers online 3,092 with players on 110 fresh wipes in the last three hours Server_210_DevBlog: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Server_210_DevBlog

Offline Server_210_DevBlog is not on the server list right now. The figures below are from when it was last seen, 14d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,600, the top 68% of all ranked servers.
  • The current map has been up 14d 10h, since Thursday 15 October, 15:05 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#14,600ranktop 68%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Server_210_DevBlog

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,600 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 491 on average
60 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
98 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
288 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
16 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
360 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
281 / 325

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Server_210_DevBlog?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Server_210_DevBlog wipe?

The record holds too few of Server_210_DevBlog's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 14 days 10 hours.

Lists and tags

Which Rust Live Stats filters and lists does Server_210_DevBlog show up in?

The Rust Live Stats lists that include Server_210_DevBlog are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all it appears on the server list.

What meaning do the tags on Server_210_DevBlog carry?

mp10 (Max players): The slot count is 10; v2153 (Protocol): You need protocol 2153 on your game to get in; h29248c67 (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it; stok (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it: that is the tag list Server_210_DevBlog publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Server_210_DevBlog at the moment?

Server_210_DevBlog reads offline at the moment; the last sighting was 14 days 10 hours ago.

How does Server_210_DevBlog compare with other Rust servers in the rankings?

Player hours over seven days put Server_210_DevBlog at #14,600, in the top 68% of all ranked servers.

Map and rules

What settings and rules does Server_210_DevBlog run?

The name Server_210_DevBlog carries no gather rate. It lists no limit on group size. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is off: Valve's anti-cheat.

Which map is live on Server_210_DevBlog?

The map on Server_210_DevBlog is procedural, made by the game itself.

About the server

Where does Server_210_DevBlog sit geographically?

Nothing on Server_210_DevBlog states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 194.48.218.124:28015.

What version of Rust is running on Server_210_DevBlog?

Server_210_DevBlog operates on Windows with Rust network protocol 2153. To join, your game must use the same protocol; Steam handles the update for you.

Is Server_210_DevBlog up now, and how steady is its uptime?

Server_210_DevBlog is currently offline, with its last appearance 14 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 14 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Server_210_DevBlog?

Enter client.connect 194.48.218.124:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,v2153,h29248c67,stok

Game

mp10
Max players The slot count is 10.
v2153
Protocol You need protocol 2153 on your game to get in.

Other

h29248c67
Custom tag Not one of Rust's standard tags — a plugin or the owner added it.
stok
Custom tag Not one of Rust's standard tags — a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.