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77,907 players on Rust servers right now 11,841 servers online 3,836 with players on 157 fresh wipes in the last three hours My test SERVER: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My test SERVER

Offline My test SERVER is not on the server list right now. The figures below are from when it was last seen, 14d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,224, the top 61% of all ranked servers.
  • The current map has been up 14d 13h, since Tuesday 13 October, 08:10 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#13,224ranktop 61%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My test SERVER

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,224 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
675 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 343 on average
50 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 339 on average
84 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 315 on average
370 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
184 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 260 on average
170 / 250

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at My test SERVER?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.

On what timetable does My test SERVER wipe?

The record holds too few of My test SERVER's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 14 days 13 hours.

Lists and tags

Where does My test SERVER appear in Rust Live Stats lists and filters?

On Rust Live Stats, My test SERVER is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My test SERVER?

gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list My test SERVER publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is My test SERVER at the moment?

Last seen 14 days 12 hours ago, My test SERVER is offline right now.

What position does My test SERVER hold among Rust servers?

Ranked by seven-day player hours, My test SERVER is #13,224, placing it in the top 61% of ranked servers.

Settings and map

What rules does My test SERVER enforce, and which settings does it use?

No gather rate appears in the name My test SERVER. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is in use on My test SERVER?

My test SERVER uses a procedural map, which the game generates.

About the server

Which region is My test SERVER hosted in?

There is no region from My test SERVER. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 194.50.170.71:28015 is its address.

What version of Rust is running on My test SERVER?

Rust network protocol 2634 and build 167584 on Windows is what My test SERVER runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is My test SERVER, and is it online at the moment?

At the time of this update, My test SERVER is down, last seen 14 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 October 2026.

Connecting

What is the way to connect to My test SERVER?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 194.50.170.71:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The slot count is 500.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167584
Build This server runs game build 167584.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.