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64,357 players on Rust servers right now 11,757 servers online 3,442 with players on 196 fresh wipes in the last three hours RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: 2 players on now Updated every five minutes

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RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting

Key points

  • 2 of 50 players are on now, 4% full.
  • Over the last seven days it averages 3 players, with a peak of 12.
  • It ranks #1,727, the top 8% of all ranked servers.
  • The current map has been up 27d 18h, since Thursday 1 October, 17:43 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 7h, with the force wipe.
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monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 2 of 50 players

2/ 50players now 4% full
37-day averagepeak 12
#1,727ranktop 8%
27d agolast wipemonthly schedule
7d 7hnext wipeThu 5 Nov, 19:00 UTC FW

Players on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting

Players

AveragePeak
0246812:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,727 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 7h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

20wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 7h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 7h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 45 hours in.

Wipes

newest first

Force wipe peaks at 20 players

Peak
20
Crowd
–
Lasted
running
Players before
3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
10 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
20 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
9 / 200
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 35 on average
42 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
12 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 34 on average
57 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

Recent wipes on this server averaged a peak of 20 players at their busiest. Peak population on the latest wipe came 45 hours after it.

When does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting wipe?

Nothing wipes RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 27 days 18 hours. A monthly wipe schedule is published in its tags.

Tags and categories

Where does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting fits: Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting right now?

2 of RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting's 50 slots are filled right now. Peak over the past week: 12. Average: 3 players. The busiest hour in the past 48 was 20:00 UTC, averaging 6 players.

What position does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting hold among Rust servers?

On player hours for the past seven days, RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting sits at #1,727, inside the top 8% of ranked servers.

Rules and settings

What settings and rules does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting run?

The name RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting carries no gather rate. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting runs a game-generated procedural map: size 4,500, seed 124032105. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Which region is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting hosted in?

Nothing on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 194.50.234.140:28015.

What is performance like on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

It never went below 21 server fps in the last 48 hours, averaging 30. Entity count reached 236,540: buildings, deployables and the rest of the world. Up to 4,949 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What Rust version is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting on?

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting up now, and how steady is its uptime?

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is up and running at this moment. The uptime it reports puts the last restart at about 2 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What is the way to connect to RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

Enter client.connect 194.50.234.140:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://shop.rflservers.com/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.