The count
LiveLive coverage · Rust server
RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 6.
- It ranks #2,578, the top 12% of all ranked servers.
- The current map has been up 27d 16h, since Thursday 1 October, 17:45 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 9h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,578 today
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 9h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 6 players
Thursday 1 October 2026, 17:45 UTC FW
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
Recent wipes on this server averaged a peak of 6 players at their busiest. The crowd on the latest wipe peaked 36 hours in.
When does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting wipe?
The monthly force wipe is the only wipe RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 27 days 16 hours. Its tags give wipes as monthly.
Lists and tags
Where does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting appear in Rust Live Stats lists and filters?
On Rust Live Stats, RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting is listed under Live Rust community servers, Rust PvE servers, live now, Rust tutorial servers: live list and Vanilla Rust servers, live. You will find it on the server list under Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): It runs the plugin framework Oxide (uMod), which RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting at the moment?
RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting is carrying 0 players at the moment, with 50 slots in total. Averaged across seven days, 1 players; the peak was 6. Peak hour over 48 hours: 21:00 UTC, at 4 players on average.
What position does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting hold among Rust servers?
Player hours over seven days put RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting at #2,578, in the top 12% of all ranked servers.
Map and rules
What rules does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting enforce, and which settings does it use?
No gather rate appears in the name RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. The default applies: 8 players to a group. pve applies here, no fighting other players. The server browser lists it under Community. Plugins run here: Oxide. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.
Which map is in use on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
Size 4,500, seed 124032105: that is the procedural map the game generates for RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Which region is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting hosted in?
There is no region from RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 194.50.234.141:28015.
How well does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting perform?
It never went below 30 server fps in the last 48 hours, averaging 30. Buildings, deployables and everything else in the world added up to a maximum of 139,992 entities. The highest memory usage was 4,267 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting on?
Rust network protocol 2635 and build 168909 on Windows is what RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting, and is it online at the moment?
Right now RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting is online. Based on the uptime it reports, the last restart was about 23 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What steps connect you to RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
Enter client.connect 194.50.234.141:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://shop.rflservers.com/.