The count
LiveLive coverage · NA · uk1
Server hosted by Physgun.com
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,358, the top 69% of all ranked servers, and #1518 in NA.
- The current map has been up 10d 5h, since Sunday 18 October, 21:57 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Server hosted by Physgun.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,358 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Sunday 18 October 2026, 21:57 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 16:27 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 18.2 days
- Players before
- 1
Wipe
Wipe peaks at 0 players
Friday 25 September 2026, 00:06 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 5.7 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 24 September 2026, 01:22 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Server hosted by Physgun.com?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
On what timetable does Server hosted by Physgun.com wipe?
Wipes on Server hosted by Physgun.com come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 10 days 5 hours.
Tags and filters
Who operates Server hosted by Physgun.com?
The rustic.gg hostname Server hosted by Physgun.com publishes is shared with 1 other server we track, so one operator most likely runs them.
Which Rust Live Stats filters and lists does Server hosted by Physgun.com show up in?
On Rust Live Stats, Server hosted by Physgun.com is listed under Modded Rust servers live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags listed for Server hosted by Physgun.com signify?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $ruk1 (Region code): uk1 is the region code this server carries; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser places this server under North America: that is the tag list Server hosted by Physgun.com publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is Server hosted by Physgun.com at the moment?
Live now: 0 players on Server hosted by Physgun.com, out of 100 slots. Across the past week the average was 0 players.
How does Server hosted by Physgun.com compare with other Rust servers in the rankings?
Server hosted by Physgun.com is #1,518 in North America on the past week's player hours, and #15,358 overall in the top 69% of ranked servers.
Map and rules
What rules does Server hosted by Physgun.com enforce, and which settings does it use?
Nothing in the name of Server hosted by Physgun.com states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Which map is live on Server hosted by Physgun.com?
Size 3,500, seed 976250308: that is the procedural map the game generates for Server hosted by Physgun.com. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Where does Server hosted by Physgun.com sit geographically?
North America is where Server hosted by Physgun.com lists itself, under NA, with uk1 as its region code. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 194.69.160.15:28083 is its address.
Is performance on Server hosted by Physgun.com steady?
The average server fps was 60 over the last 48 hours; the lowest was 60. It supported up to 71,350 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,217 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is Server hosted by Physgun.com on?
Rust network protocol 2634 and build 167781 on Linux is what Server hosted by Physgun.com runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Server hosted by Physgun.com stay online, and is it up right now?
Right now Server hosted by Physgun.com is online. The uptime it reports puts the last restart at about 10 days 4 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to Server hosted by Physgun.com?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 194.69.160.15:28083.