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93,847 players on Rust servers right now 11,851 servers online 3,878 with players on 391 fresh wipes in the last three hours Bardolph Sigma Server: 0 players on now Updated every five minutes

LiveLive coverage · NA · uk1

Bardolph Sigma Server

Key points

  • 0 of 1 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #9,147, the top 41% of all ranked servers, and #1233 in NA.
  • The current map has been up 18d 13h, since Sunday 11 October, 01:47 UTC.
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vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak 2
#9,147ranktop 41% · #1233 in NA
18d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Bardolph Sigma Server

Players

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,147 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.4 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
2

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1.8 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
4.4 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
17.4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 42 on average
19 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 29 on average
10 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 27 on average
2 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
9 / 150
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 14 on average
6 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
3 / 90

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Bardolph Sigma Server?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 1.

When does Bardolph Sigma Server wipe?

Bardolph Sigma Server wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 18 days 13 hours.

Tags and categories

Which Rust Live Stats filters and lists does Bardolph Sigma Server show up in?

On Rust Live Stats, Bardolph Sigma Server is listed under Modded Rust servers live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Bardolph Sigma Server?

These are the tags Bardolph Sigma Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $ruk1 (Region code): uk1 is the region code this server carries; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): In the server browser it sits under North America. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on Bardolph Sigma Server right now?

Bardolph Sigma Server is carrying 0 players at the moment, with 1 slots in total. Peak over the past week: 2. Average: 0 players. The busiest hour in the past 48 was 20:00 UTC, averaging 2 players.

Where does Bardolph Sigma Server sit in the server rankings?

Seven-day player hours place Bardolph Sigma Server at #9,147 overall, in the top 41% of ranked servers and #1,233 in North America.

Settings and map

Which settings and rules are in force on Bardolph Sigma Server?

Nothing in the name of Bardolph Sigma Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is off: Valve's anti-cheat.

Which map is in use on Bardolph Sigma Server?

Size 4,096, seed 1337: that is the procedural map the game generates for Bardolph Sigma Server. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.

Server facts

Where does Bardolph Sigma Server sit geographically?

The NA tag puts Bardolph Sigma Server in North America, and uk1 is its region code. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 194.69.160.15:28095.

Is performance on Bardolph Sigma Server steady?

The average server fps was 49 over the last 48 hours; the lowest was 34. It supported up to 59,438 entities, covering buildings, deployables and all other objects. Up to 3,902 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What Rust version is Bardolph Sigma Server on?

The setup on Bardolph Sigma Server is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Bardolph Sigma Server, and is it online at the moment?

At the time of this update, Bardolph Sigma Server is live. About 17 minutes ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.

Connecting

How do you get onto Bardolph Sigma Server?

Enter client.connect 194.69.160.15:28095 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$ruk1,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players Slots: 1.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$ruk1
Region code uk1 is the region code this server carries.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.