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52,148 players on Rust servers right now 11,694 servers online 3,104 with players on 108 fresh wipes in the last three hours Sven's Staging: 0 players on now Updated every five minutes

LiveLive coverage · NA · uk1

Sven's Staging

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #13,818, the top 62% of all ranked servers, and #1413 in NA.
  • The current map has been up 13d 16h, since Friday 16 October, 09:06 UTC.
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vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#13,818ranktop 62% · #1413 in NA
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Sven's Staging

Players

AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,818 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 62% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
6 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
13 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
4.5 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
5.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 41 on average
49 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 30 on average
53 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
85 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
7 / 150
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 14 on average
15 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
10 / 90

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Sven's Staging?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 13 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1 when it did not hold.

On what timetable does Sven's Staging wipe?

Sven's Staging wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 13 days 16 hours.

Lists and tags

Where does Sven's Staging appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Sven's Staging are Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on Sven's Staging carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs169528 (Build): This server runs game build 169528; ptrak (Networking): The network layer is RakNet, the standard the game uses; $ruk1 (Region code): The region code reads uk1; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon; NA (North America): In the server browser it sits under North America, which Sven's Staging publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on Sven's Staging?

0 of Sven's Staging's 10 slots are filled right now. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 16:00 UTC, at 0 players on average.

Where does Sven's Staging sit in the server rankings?

Seven-day player hours place Sven's Staging at #13,818 overall, in the top 62% of ranked servers and #1,413 in North America.

Settings and map

What rules does Sven's Staging enforce, and which settings does it use?

Nothing in the name of Sven's Staging states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Which map is in use on Sven's Staging?

Sven's Staging runs a game-generated procedural map: size 3,750, seed 53252342. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

What location is Sven's Staging in?

With its NA tag Sven's Staging lists itself in North America; its region code is uk1. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 194.69.160.95:28027.

What is performance like on Sven's Staging?

Server fps averaged 60 over the last 48 hours, with a low of 60. It supported up to 81,000 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,841 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on Sven's Staging?

Rust network protocol 2635 and build 169528 on Linux is what Sven's Staging runs. Steam updates it for you, but your game needs the same protocol to join.

Is Sven's Staging up now, and how steady is its uptime?

At the time of this update, Sven's Staging is live. About 31 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto Sven's Staging?

Enter client.connect 194.69.160.95:28027 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$ruk1,v2635,^z,^y,^v,NA,gmrust,cs169528,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs169528
Build This server runs game build 169528.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$ruk1
Region code The region code reads uk1.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.