The count
LiveLive coverage · NA · uk1
Sven's Staging
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #13,818, the top 62% of all ranked servers, and #1413 in NA.
- The current map has been up 13d 16h, since Friday 16 October, 09:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Sven's Staging
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,818 today
Rank
daily · 1 is bestTop 62% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 16 October 2026, 09:06 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 10 October 2026, 08:37 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 27 September 2026, 07:57 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 13 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 22 September 2026, 20:13 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 4.5 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 17 September 2026, 16:20 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 5.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Sven's Staging?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 13 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1 when it did not hold.
On what timetable does Sven's Staging wipe?
Sven's Staging wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 13 days 16 hours.
Lists and tags
Where does Sven's Staging appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Sven's Staging are Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on Sven's Staging carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs169528 (Build): This server runs game build 169528; ptrak (Networking): The network layer is RakNet, the standard the game uses; $ruk1 (Region code): The region code reads uk1; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon; NA (North America): In the server browser it sits under North America, which Sven's Staging publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on Sven's Staging?
0 of Sven's Staging's 10 slots are filled right now. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 16:00 UTC, at 0 players on average.
Where does Sven's Staging sit in the server rankings?
Seven-day player hours place Sven's Staging at #13,818 overall, in the top 62% of ranked servers and #1,413 in North America.
Settings and map
What rules does Sven's Staging enforce, and which settings does it use?
Nothing in the name of Sven's Staging states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Which map is in use on Sven's Staging?
Sven's Staging runs a game-generated procedural map: size 3,750, seed 53252342. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
What location is Sven's Staging in?
With its NA tag Sven's Staging lists itself in North America; its region code is uk1. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 194.69.160.95:28027.
What is performance like on Sven's Staging?
Server fps averaged 60 over the last 48 hours, with a low of 60. It supported up to 81,000 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,841 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Sven's Staging?
Rust network protocol 2635 and build 169528 on Linux is what Sven's Staging runs. Steam updates it for you, but your game needs the same protocol to join.
Is Sven's Staging up now, and how steady is its uptime?
At the time of this update, Sven's Staging is live. About 31 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto Sven's Staging?
Enter client.connect 194.69.160.95:28027 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.