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80,805 players on Rust servers right now 11,809 servers online 3,802 with players on 104 fresh wipes in the last three hours ShockRust | Blue | NoLimit: 141 players on now Updated every five minutes

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ShockRust | Blue | NoLimit

Key points

  • 141 of 500 players are on now, 28% full.
  • Over the last seven days it averages 157 players, with a peak of 352.
  • It ranks #108, the top 0.5% of all ranked servers.
  • The current map has been up 5d 7h, since Friday 23 October, 12:55 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 141 of 500 players

141/ 500players now 28% full
1577-day averagepeak 352
#108ranktop 0.5%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on ShockRust | Blue | NoLimit

Players

AveragePeak
010020030040021:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #108 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 0.5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

352wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 352, 3 hours in.

Wipes

newest first

Wipe peaks at 352 players

Peak
352
Crowd
–
Lasted
running
Players before
96

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
154 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
119 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
35 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
35 / 1000
[Whitelist]KagiRust8
groups of 20+ · 74 on average
20 / 300

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at ShockRust | Blue | NoLimit?

At their busiest, its recent wipes averaged 352 players. 3 hours after the latest wipe, the crowd reached its peak.

When does ShockRust | Blue | NoLimit wipe?

The record holds too few of ShockRust | Blue | NoLimit's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 5 days 7 hours.

Lists and tags

Which Rust Live Stats filters and lists does ShockRust | Blue | NoLimit show up in?

On Rust Live Stats, ShockRust | Blue | NoLimit is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 100; Average players: 100+ on average.

How should you read the tags on ShockRust | Blue | NoLimit?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): 500 slots are available; v2556 (Protocol): Join only if your game is on protocol 2556; cs104046 (Build): Build: 104046; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which ShockRust | Blue | NoLimit publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on ShockRust | Blue | NoLimit right now?

141 of ShockRust | Blue | NoLimit's 500 slots are filled right now. Peak over the past week: 352. Average: 157 players. Between now and 48 hours back, 17:00 UTC drew the most players, 246 on average.

What position does ShockRust | Blue | NoLimit hold among Rust servers?

Player hours over seven days put ShockRust | Blue | NoLimit at #108, in the top 0.5% of all ranked servers.

Map and rules

What settings and rules does ShockRust | Blue | NoLimit run?

Nothing in the name of ShockRust | Blue | NoLimit states a gather rate. It lists no limit on group size. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on ShockRust | Blue | NoLimit?

A procedural map of 4,250 with seed 1636364137, generated by the game, runs on ShockRust | Blue | NoLimit. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Which region is ShockRust | Blue | NoLimit hosted in?

Nothing on ShockRust | Blue | NoLimit states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 194.93.2.154:35100.

What is performance like on ShockRust | Blue | NoLimit?

It never went below 118 server fps in the last 48 hours, averaging 196. Buildings, deployables and everything else in the world added up to a maximum of 301,311 entities. The highest memory usage was 6,800 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is ShockRust | Blue | NoLimit on?

Rust network protocol 2556 and build 104046 on Linux is what ShockRust | Blue | NoLimit runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is ShockRust | Blue | NoLimit, and is it online at the moment?

Right now ShockRust | Blue | NoLimit is online. About 15 hours ago is when it last restarted, according to its uptime. 120 of 120 hours were online in the last 5 full days, giving 100% uptime. On 22 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to ShockRust | Blue | NoLimit?

Enter client.connect 194.93.2.154:35100 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players 500 slots are available.
v2556
Protocol Join only if your game is on protocol 2556.
cs104046
Build Build: 104046.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.