Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
102,212 players on Rust servers right now 11,898 servers online 3,932 with players on 403 fresh wipes in the last three hours TEST: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TEST

Offline TEST is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #8,245, the top 37% of all ranked servers.
  • The current map has been up 5d 1h, since Saturday 24 October, 15:42 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
17-day averagepeak 1
#8,245ranktop 37%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TEST

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,245 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct8 Oct11 Oct26 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
360 / 425
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
457 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
982 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
52 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
984 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
32 / 250

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on TEST?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 1 hours in.

On what timetable does TEST wipe?

Too few wipes are recorded for TEST to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 5 days 1 hours.

Tags and filters

Which Rust Live Stats filters and lists does TEST show up in?

On Rust Live Stats, TEST is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on TEST?

gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list TEST publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is TEST at the moment?

TEST reads offline at the moment; the last sighting was 4 days 18 hours ago. Averaged across seven days, 1 players; the peak was 1.

How does TEST compare with other Rust servers in the rankings?

On player hours for the past seven days, TEST sits at #8,245, inside the top 37% of ranked servers.

Settings and map

What rules does TEST enforce, and which settings does it use?

No gather rate appears in the name TEST. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is in use on TEST?

A procedural map, generated by the game, runs on TEST.

Server details

What location is TEST in?

Nothing on TEST states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 195.128.99.143:28015 is its address.

What Rust version is TEST on?

The setup on TEST is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is TEST, and is it online at the moment?

At the time of this update, TEST is down, last seen 4 days 18 hours ago. 8 of 168 hours were online in the last 7 full days, giving 5% uptime. Rust Live Stats has tracked it since 1 October 2026.

How to join

What steps connect you to TEST?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 195.128.99.143:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The slot count is 2.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.