The count
LiveLive coverage · Rust server
[RU] RAMBA Server Rust #1
Key points
- 0 of 200 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #5,263, the top 24% of all ranked servers.
- The current map has been up 24d 2h, since Saturday 3 October, 18:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [RU] RAMBA Server Rust #1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,263 today
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Saturday 3 October 2026, 18:32 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at [RU] RAMBA Server Rust #1?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
When does [RU] RAMBA Server Rust #1 wipe?
[RU] RAMBA Server Rust #1's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 24 days 2 hours.
Tags and filters
Which Rust Live Stats filters and lists does [RU] RAMBA Server Rust #1 show up in?
On Rust Live Stats, [RU] RAMBA Server Rust #1 is listed under EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What meaning do the tags on [RU] RAMBA Server Rust #1 carry?
The server browser reads gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon, which [RU] RAMBA Server Rust #1 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on [RU] RAMBA Server Rust #1?
0 of [RU] RAMBA Server Rust #1's 200 slots are filled right now. Averaged across seven days, 0 players; the peak was 2.
How does [RU] RAMBA Server Rust #1 compare with other Rust servers in the rankings?
On player hours for the past seven days, [RU] RAMBA Server Rust #1 sits at #5,263, inside the top 24% of ranked servers.
Rules and settings
Which settings and rules are in force on [RU] RAMBA Server Rust #1?
The name [RU] RAMBA Server Rust #1 carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on [RU] RAMBA Server Rust #1?
[RU] RAMBA Server Rust #1 runs a game-generated procedural map: size 3,000, seed 1019002481. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does [RU] RAMBA Server Rust #1 sit geographically?
No region tag is published, though the name of [RU] RAMBA Server Rust #1 points to Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 195.138.232.82:28015.
How well does [RU] RAMBA Server Rust #1 perform?
Server fps averaged 129 over the last 48 hours, with a low of 70. Entity count reached 49,604: buildings, deployables and the rest of the world. Memory use peaked at 2,821 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on [RU] RAMBA Server Rust #1?
[RU] RAMBA Server Rust #1 operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Is [RU] RAMBA Server Rust #1 up now, and how steady is its uptime?
[RU] RAMBA Server Rust #1 is up and running at this moment. Based on the uptime it reports, the last restart was about 3 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 24 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to [RU] RAMBA Server Rust #1?
Enter client.connect 195.138.232.82:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
