The count
LiveLive coverage · Rust server
Evolution PvE [RaidBases, Skills, Event, Quest] NEW
Key points
- 0 of 200 players are on now, 0% full.
- Over the last seven days it averages 3 players, with a peak of 11.
- It ranks #1,830, the top 8% of all ranked servers.
- The current map has been up 14d 9h, since Thursday 15 October, 17:05 UTC, on a biweekly schedule.
- The next wipe is expected Sunday 1 November at 14:21 UTC, in 2d 11h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Evolution PvE [RaidBases, Skills, Event, Quest] NEW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,830 today
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 2d 11h
from its schedule tag
Next wipe Sunday 1 November, 14:21 UTC, in 2d 11h. Its biweekly schedule tag · low confidence
Coming wipes
- 2d 11hSun 1 Nov, 14:21 UTC
- 6d 16hThu 5 Nov, 19:00 UTCFW
- 16d 11hSun 15 Nov, 14:21 UTC
- 30d 11hSun 29 Nov, 14:21 UTC
- 34d 16hThu 3 Dec, 19:00 UTCFW
- 44d 11hSun 13 Dec, 14:21 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 5 hours in.
Wipes
newest firstThe current map
Wipe peaks at 13 players
Sunday 18 October 2026, 14:21 UTC
- Peak
- 13
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 7 players
Friday 18 September 2026, 15:48 UTC
- Peak
- 7
- Crowd
- halved by day 12
- Lasted
- 29.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Evolution PvE [RaidBases, Skills, Event, Quest] NEW?
At their busiest, its recent wipes averaged 10 players. Peak population on the latest wipe came 5 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 12.
On what timetable does Evolution PvE [RaidBases, Skills, Event, Quest] NEW wipe?
With too few of Evolution PvE [RaidBases, Skills, Event, Quest] NEW's wipes recorded to confirm the schedule, the tag is used for the prediction. Sunday 1 November at 14:21 UTC is the date of its next wipe. The world you are playing on was built 14 days 9 hours. A two-weekly wipe schedule appears in its tags.
Tags and filters
Where does Evolution PvE [RaidBases, Skills, Event, Quest] NEW appear in Rust Live Stats lists and filters?
On Rust Live Stats, Evolution PvE [RaidBases, Skills, Event, Quest] NEW is listed under Modded Rust servers live now, Rust PvE servers, live now and Rust roleplay servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the tags listed for Evolution PvE [RaidBases, Skills, Event, Quest] NEW signify?
gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): The slot count is 200; ts16 (Group limit): Each team holds 16 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^b (Biweekly): Expect a wipe each two weeks; ^r (Roleplay): This is a roleplay server; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Evolution PvE [RaidBases, Skills, Event, Quest] NEW publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is Evolution PvE [RaidBases, Skills, Event, Quest] NEW at the moment?
Evolution PvE [RaidBases, Skills, Event, Quest] NEW is carrying 0 players at the moment, with 200 slots in total. Averaged across seven days, 3 players; the peak was 11. Between now and 48 hours back, 16:00 UTC drew the most players, 7 on average.
How does Evolution PvE [RaidBases, Skills, Event, Quest] NEW compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Evolution PvE [RaidBases, Skills, Event, Quest] NEW is #1,830, placing it in the top 8% of ranked servers.
Map and rules
Which settings and rules are in force on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?
Nothing in the name of Evolution PvE [RaidBases, Skills, Event, Quest] NEW states a gather rate. Group size tops out at 16 players. roleplay is the mode, with towns, jobs and roleplay rules. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?
Size 3,500, seed 121315421: that is the procedural map the game generates for Evolution PvE [RaidBases, Skills, Event, Quest] NEW. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.
Server details
What location is Evolution PvE [RaidBases, Skills, Event, Quest] NEW in?
Nothing on Evolution PvE [RaidBases, Skills, Event, Quest] NEW states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 195.18.27.126:35200 is its address.
How well does Evolution PvE [RaidBases, Skills, Event, Quest] NEW perform?
The average server fps was 93 over the last 48 hours; the lowest was 11. It supported up to 120,133 entities, covering buildings, deployables and all other objects. Up to 3,502 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?
Rust network protocol 2635 and build 168909 on Windows is what Evolution PvE [RaidBases, Skills, Event, Quest] NEW runs. Steam updates it for you, but your game needs the same protocol to join.
Is Evolution PvE [RaidBases, Skills, Event, Quest] NEW up now, and how steady is its uptime?
At the time of this update, Evolution PvE [RaidBases, Skills, Event, Quest] NEW is live. About 23 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
How do you get onto Evolution PvE [RaidBases, Skills, Event, Quest] NEW?
Enter client.connect 195.18.27.126:35200 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://evolutionrust.gamestores.app/.
