The count
LiveLive coverage · EU
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS
Key points
- 64 of 75 players are on now, 85% full.
- Over the last seven days it averages 67 players, with a peak of 175.
- It ranks #280, the top 1% of all ranked servers, and #145 in EU.
- The current map has been up 2d 19h, since Tuesday 27 October, 12:41 UTC, on a weekly schedule.
- The next wipe is expected Saturday 31 October at 09:40 UTC, in 1d 1h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #280 today
Rank
daily · 1 is bestTop 1% of all ranked servers, top 5% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 1h
fixed weekdays
Next wipe Saturday 31 October, 09:40 UTC, in 1d 1h. Every Tuesday at 12:41 and every Saturday at 09:40 UTC · high confidence
Coming wipes
- 1d 1hSat 31 Oct, 09:40 UTC
- 4d 4hTue 3 Nov, 12:41 UTC
- 6d 11hThu 5 Nov, 19:00 UTCFW
- 8d 1hSat 7 Nov, 09:40 UTC
- 11d 4hTue 10 Nov, 12:41 UTC
- 15d 1hSat 14 Nov, 09:40 UTC
- 18d 4hTue 17 Nov, 12:41 UTC
- 22d 1hSat 21 Nov, 09:40 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 175, 3 hours in.
Wipes
newest firstThe current map
Wipe peaks at 175 players
Tuesday 27 October 2026, 12:41 UTC
- Peak
- 175
- Crowd
- –
- Lasted
- running
- Players before
- 113
Wipe
Wipe peaks at 120 players
Saturday 24 October 2026, 09:40 UTC
- Peak
- 120
- Crowd
- held half
- Lasted
- 3.1 days
- Players before
- 52
Wipe
Wipe peaks at 123 players
Tuesday 20 October 2026, 12:40 UTC
- Peak
- 123
- Crowd
- held half
- Lasted
- 3.9 days
- Players before
- 69
Wipe
Wipe peaks at 166 players
Saturday 17 October 2026, 09:40 UTC
- Peak
- 166
- Crowd
- held half
- Lasted
- 3.1 days
- Players before
- 90
Wipe
Wipe peaks at 96 players
Tuesday 13 October 2026, 12:43 UTC
- Peak
- 96
- Crowd
- held half
- Lasted
- 3.9 days
- Players before
- 63
Wipe
Wipe peaks at 174 players
Saturday 10 October 2026, 09:41 UTC
- Peak
- 174
- Crowd
- held half
- Lasted
- 3.1 days
- Players before
- 77
Wipe
Wipe peaks at 129 players
Tuesday 6 October 2026, 12:40 UTC
- Peak
- 129
- Crowd
- held half
- Lasted
- 3.9 days
- Players before
- 87
Wipe
Wipe peaks at 173 players
Saturday 3 October 2026, 09:40 UTC
- Peak
- 173
- Crowd
- held half
- Lasted
- 3.1 days
- Players before
- 95
Show 6 earlier wipes
Force wipe
Force wipe peaks at 142 players
Thursday 1 October 2026, 17:55 UTC FW
- Peak
- 142
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 135
Wipe
Wipe peaks at 124 players
Tuesday 29 September 2026, 12:40 UTC
- Peak
- 124
- Crowd
- held half
- Lasted
- 2.2 days
- Players before
- 43
Wipe
Wipe peaks at 148 players
Saturday 26 September 2026, 09:40 UTC
- Peak
- 148
- Crowd
- held half
- Lasted
- 3.1 days
- Players before
- 102
Wipe
Wipe peaks at 135 players
Tuesday 22 September 2026, 12:40 UTC
- Peak
- 135
- Crowd
- held half
- Lasted
- 3.9 days
- Players before
- 70
Wipe
Wipe peaks at 163 players
Saturday 19 September 2026, 09:40 UTC
- Peak
- 163
- Crowd
- held half
- Lasted
- 3.1 days
- Players before
- 29
Wipe
Wipe peaks at 128 players
Tuesday 15 September 2026, 12:41 UTC
- Peak
- 128
- Crowd
- held half
- Lasted
- 3.9 days
- Players before
- 104
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
Recent wipes on this server averaged a peak of 139 players at their busiest. 3 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS wipe?
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS runs a every Tuesday at 12:41 and every Saturday at 09:40 UTC wipe pattern. On Saturday 31 October at 09:40 UTC its next wipe falls due. 2 days 19 hours have passed since this world was generated. The tags list wipes as weekly.
Tags and filters
Who is in charge of CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
The cgle.org hostname CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS publishes is shared with 3 other tracked servers, which points to one operator.
Which Rust Live Stats filters and lists does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS show up in?
The Rust Live Stats lists that include CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS are Rust servers above 10x gather, EU Rust servers, live, Modded Rust servers live now and Rust battlefield servers, live now. You will find it on the server list under Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x; Players now: At least 50; Average players: 50+ on average.
What do the tags listed for CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS signify?
These are the tags CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS makes public: gmrust (Game mode): Standard survival, in the Rust style; mp75 (Max players): Slots: 75; ts100 (Group limit): Team cap: 100; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^w (Weekly): The wipe cycle is weekly; ^i (Battlefield): Fast PvP, high rates and kits: this is battlefield; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; EU (Europe): The server browser places this server under Europe. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS is carrying 64 players at the moment, with 75 slots in total. Peak over the past week: 175. Average: 67 players. The busiest hour in the past 48 was 13:00 UTC, averaging 166 players.
What position does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS hold among Rust servers?
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS is #145 in Europe on the past week's player hours, and #280 overall in the top 1% of ranked servers.
Map and rules
What rules does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS enforce, and which settings does it use?
The name says it: gathering runs at 1000x on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS. The cap on a group is 100 players. It runs battlefield, fast PvP with kits and high rates. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
Size 3,500, seed 1041043387: that is the procedural map the game generates for CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS sit geographically?
By its own EU tag, CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS sits in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 195.18.27.204:35000.
Is performance on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS steady?
The average server fps was 59 over the last 48 hours; the lowest was 45. Entity count reached 461,971: buildings, deployables and the rest of the world. Memory use peaked at 9,184 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
Rust network protocol 2635 and build 168909 on Linux is what CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS stay online, and is it up right now?
At the time of this update, CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS is live. Based on the uptime it reports, the last restart was about 2 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
How do you get onto CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
Enter client.connect 195.18.27.204:35000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://shop.cgle.org.
