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39,956 players on Rust servers right now 11,624 servers online 2,839 with players on 126 fresh wipes in the last three hours #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...: 0 players on now Updated every five minutes

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#2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...

Key points

  • 0 of 500 players are on now, 0% full.
  • Over the last seven days it averages 3 players, with a peak of 9.
  • It ranks #1,772, the top 8% of all ranked servers.
  • The current map has been up 28d 8h, since Thursday 1 October, 20:15 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 13h, with the force wipe.
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8x monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 500 players

0/ 500players now 0% full
37-day averagepeak 9
#1,772ranktop 8%
28d agolast wipemonthly schedule
6d 13hnext wipeThu 5 Nov, 19:00 UTC FW

Players on #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...

Players

AveragePeak
0246806:0015:0001:0009:0018:0003:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608006:0015:0001:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,772 today

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 13h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

13wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 13h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 13h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 46 hours in.

Wipes

newest first

Force wipe peaks at 13 players

Peak
13
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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EU GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|Raidabl
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Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...?

Recent wipes on this server averaged a peak of 13 players at their busiest. Peak population on the latest wipe came 46 hours after it.

How often does #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... wipe, and at what times?

Once a month is all #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 28 days 8 hours. Its tags give wipes as monthly.

Lists and tags

Who is in charge of #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...?

The devilrust.ru hostname #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... publishes is shared with 1 other server we track, so one operator most likely runs them.

Where does #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... fits: Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags listed for #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... signify?

gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...?

#2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... is carrying 0 players at the moment, with 500 slots in total. The seven-day average is 3 players, with a peak of 9. The busiest hour in the past 48 was 12:00 UTC, averaging 7 players.

What position does #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... hold among Rust servers?

On player hours for the past seven days, #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... sits at #1,772, inside the top 8% of ranked servers.

Settings and map

Which settings and rules are in force on #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...?

The name says it: gathering runs at 8x on #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |.... Eight players per group, which is the game's default. pve applies here, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...?

A procedural map of 4,500 with seed 1337, generated by the game, runs on #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |.... Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.

Server facts

Which region is #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... hosted in?

Nothing on #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 195.18.27.20:35010.

What is performance like on #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...?

It never went below 53 server fps in the last 48 hours, averaging 62. It supported up to 224,188 entities, covering buildings, deployables and all other objects. Memory use peaked at 6,489 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...?

The setup on #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... stay online, and is it up right now?

At the time of this update, #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... is live. About 22 hours ago is when it last restarted, according to its uptime. 161 of 168 hours were online in the last 7 full days, giving 96% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...?

Enter client.connect 195.18.27.20:35010 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp500
Max players The slot count is 500.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.