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97,045 players on Rust servers right now 11,869 servers online 3,902 with players on 396 fresh wipes in the last three hours Evolution PvE [RaidBases, Skills, Event, Quest]: 0 players on now Updated every five minutes

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Evolution PvE [RaidBases, Skills, Event, Quest]

Key points

  • 0 of 200 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #5,009, the top 22% of all ranked servers.
  • The current map has been up 13d 23h, since Thursday 15 October, 17:05 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 2h, with the force wipe.
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biweekly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 200 players

0/ 200players now 0% full
07-day averagepeak 2
#5,009ranktop 22%
13d agolast wipebiweekly schedule
7d 2hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Evolution PvE [RaidBases, Skills, Event, Quest]

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,009 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 2h

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
15wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 8

Coming wipes

  1. 7d 2h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 14d 0h
    Thu 12 Nov, 17:05 UTC
  3. 35d 2h
    Thu 3 Dec, 19:00 UTC
    FW
  4. 42d 0h
    Thu 10 Dec, 17:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 24 hours in.

Wipes

newest first

Wipe peaks at 18 players

Peak
18
Crowd
–
Lasted
running
Players before
3

Force wipe peaks at 15 players

Peak
15
Crowd
halved by day 10
Lasted
13.9 days
Players before
1

Wipe peaks at 12 players

Peak
12
Crowd
halved by day 6
Lasted
14.2 days
Players before
2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
170 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 243 on average
299 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
56 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
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64 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
80 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 47 on average
28 / 250

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Evolution PvE [RaidBases, Skills, Event, Quest]?

At their busiest, its recent wipes averaged 15 players. 24 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 8.

How often does Evolution PvE [RaidBases, Skills, Event, Quest] wipe, and at what times?

The wipe rhythm on Evolution PvE [RaidBases, Skills, Event, Quest] is every 4 weeks on Thursday at 17:05 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 13 days 23 hours have passed since this world was generated. A two-weekly wipe schedule appears in its tags.

Tags and categories

Which Rust Live Stats filters and lists does Evolution PvE [RaidBases, Skills, Event, Quest] show up in?

On Rust Live Stats, Evolution PvE [RaidBases, Skills, Event, Quest] is listed under Modded Rust servers live now, Rust PvE servers, live now and Rust roleplay servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on Evolution PvE [RaidBases, Skills, Event, Quest]?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Slots: 200; ts16 (Group limit): Team cap: 16; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Evolution PvE [RaidBases, Skills, Event, Quest] publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is Evolution PvE [RaidBases, Skills, Event, Quest] at the moment?

0 of Evolution PvE [RaidBases, Skills, Event, Quest]'s 200 slots are filled right now. Averaged across seven days, 0 players; the peak was 2. Between now and 48 hours back, 19:00 UTC drew the most players, 1 on average.

How does Evolution PvE [RaidBases, Skills, Event, Quest] compare with other Rust servers in the rankings?

On player hours for the past seven days, Evolution PvE [RaidBases, Skills, Event, Quest] sits at #5,009, inside the top 22% of ranked servers.

Map and rules

What rules does Evolution PvE [RaidBases, Skills, Event, Quest] enforce, and which settings does it use?

The name Evolution PvE [RaidBases, Skills, Event, Quest] carries no gather rate. Group size tops out at 16 players. roleplay applies here, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Evolution PvE [RaidBases, Skills, Event, Quest]?

A procedural map of 3,500 with seed 777349113, generated by the game, runs on Evolution PvE [RaidBases, Skills, Event, Quest]. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.

Server details

Where does Evolution PvE [RaidBases, Skills, Event, Quest] sit geographically?

Nothing on Evolution PvE [RaidBases, Skills, Event, Quest] states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 195.18.27.77:35100 is its address.

How well does Evolution PvE [RaidBases, Skills, Event, Quest] perform?

The average server fps was 67 over the last 48 hours; the lowest was 38. It supported up to 94,877 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,709 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on Evolution PvE [RaidBases, Skills, Event, Quest]?

The setup on Evolution PvE [RaidBases, Skills, Event, Quest] is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does Evolution PvE [RaidBases, Skills, Event, Quest] stay online, and is it up right now?

Right now Evolution PvE [RaidBases, Skills, Event, Quest] is online. About 12 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

What is the way to connect to Evolution PvE [RaidBases, Skills, Event, Quest]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 195.18.27.77:35100. You can find its website at https://evolutionrust.gamestores.app/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players Slots: 200.
ts16
Group limit Team cap: 16.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.