The count
LiveLive coverage · Rust server
WeelRust DEV | Test Server
Key points
- 0 of 5 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #4,794, the top 22% of all ranked servers.
- The current map has been up 10d 18h, since Sunday 18 October, 14:09 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on WeelRust DEV | Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,794 today
Rank
daily · 1 is bestTop 22% of all ranked servers, and #251 of the duo servers (top 60%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does WeelRust DEV | Test Server wipe, and at what times?
WeelRust DEV | Test Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 10 days 18 hours.
Lists and tags
Which Rust Live Stats filters and lists does WeelRust DEV | Test Server show up in?
On Rust Live Stats, WeelRust DEV | Test Server is listed under Duo Rust servers, live and Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on WeelRust DEV | Test Server carry?
gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): The slot count is 5; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list WeelRust DEV | Test Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on WeelRust DEV | Test Server?
0 of WeelRust DEV | Test Server's 5 slots are filled right now. The seven-day average is 0 players, with a peak of 3. Peak hour over 48 hours: 15:00 UTC, at 2 players on average.
What position does WeelRust DEV | Test Server hold among Rust servers?
On player hours for the past seven days, WeelRust DEV | Test Server sits at #4,794, inside the top 22% of ranked servers. Within the duo group, its position is #251.
Settings and map
Which settings and rules are in force on WeelRust DEV | Test Server?
No gather rate appears in the name WeelRust DEV | Test Server. duo sets the cap: 2 players per group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for WeelRust DEV | Test Server?
WeelRust DEV | Test Server runs a game-generated procedural map: size 3,000, seed 12345. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Which region is WeelRust DEV | Test Server hosted in?
Nothing on WeelRust DEV | Test Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 195.209.211.18:28015.
How well does WeelRust DEV | Test Server perform?
It never went below 72 server fps in the last 48 hours, averaging 107. Buildings, deployables and everything else in the world added up to a maximum of 47,090 entities. The highest memory usage was 2,857 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is WeelRust DEV | Test Server on?
The setup on WeelRust DEV | Test Server is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is WeelRust DEV | Test Server, and is it online at the moment?
At the time of this update, WeelRust DEV | Test Server is live. The uptime it reports puts the last restart at about 16 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 18 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to WeelRust DEV | Test Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 195.209.211.18:28015.