The count
Live coverage · Rust server
gen-timing-test
Offline gen-timing-test is not on the server list right now. The figures below are from when it was last seen, 16d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,441, the top 71% of all ranked servers.
- The current map has been up 16d 10h, since Monday 12 October, 23:47 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on gen-timing-test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,441 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Monday 12 October 2026, 22:59 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on gen-timing-test?
Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.
How often does gen-timing-test wipe, and at what times?
The record holds too few of gen-timing-test's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 16 days 10 hours.
Tags and filters
Where does gen-timing-test appear in Rust Live Stats lists and filters?
On Rust Live Stats, gen-timing-test is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on gen-timing-test carry?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here: that is the tag list gen-timing-test publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on gen-timing-test?
gen-timing-test is not online at the moment, having last been seen 16 days 10 hours ago.
How does gen-timing-test compare with other Rust servers in the rankings?
Player hours over seven days put gen-timing-test at #15,441, in the top 71% of all ranked servers.
Rules and settings
What rules does gen-timing-test enforce, and which settings does it use?
The name gen-timing-test carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is off: Valve's anti-cheat.
Which map is live on gen-timing-test?
A procedural map, generated by the game, runs on gen-timing-test.
Server details
What location is gen-timing-test in?
No region is published by gen-timing-test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 195.213.66.4:28215.
What Rust version is gen-timing-test on?
The setup on gen-timing-test is Rust network protocol 2634 and build 167584 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is gen-timing-test, and is it online at the moment?
As of now, gen-timing-test is offline; the last sighting was 16 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 12 October 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to gen-timing-test?
Enter client.connect 195.213.66.4:28215 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.