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57,954 players on Rust servers right now 11,720 servers online 3,334 with players on 174 fresh wipes in the last three hours gen-timing-test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

gen-timing-test

Offline gen-timing-test is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,441, the top 71% of all ranked servers.
  • The current map has been up 16d 10h, since Monday 12 October, 23:47 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,441ranktop 71%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on gen-timing-test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,441 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
421 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
339 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
34 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
29 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
51 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
145 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on gen-timing-test?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.

How often does gen-timing-test wipe, and at what times?

The record holds too few of gen-timing-test's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 16 days 10 hours.

Tags and filters

Where does gen-timing-test appear in Rust Live Stats lists and filters?

On Rust Live Stats, gen-timing-test is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on gen-timing-test carry?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here: that is the tag list gen-timing-test publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on gen-timing-test?

gen-timing-test is not online at the moment, having last been seen 16 days 10 hours ago.

How does gen-timing-test compare with other Rust servers in the rankings?

Player hours over seven days put gen-timing-test at #15,441, in the top 71% of all ranked servers.

Rules and settings

What rules does gen-timing-test enforce, and which settings does it use?

The name gen-timing-test carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is off: Valve's anti-cheat.

Which map is live on gen-timing-test?

A procedural map, generated by the game, runs on gen-timing-test.

Server details

What location is gen-timing-test in?

No region is published by gen-timing-test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 195.213.66.4:28215.

What Rust version is gen-timing-test on?

The setup on gen-timing-test is Rust network protocol 2634 and build 167584 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is gen-timing-test, and is it online at the moment?

As of now, gen-timing-test is offline; the last sighting was 16 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 12 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to gen-timing-test?

Enter client.connect 195.213.66.4:28215 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167584
Build This server runs game build 167584.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.