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41,101 players on Rust servers right now 11,642 servers online 2,829 with players on 110 fresh wipes in the last three hours Cave Playtest: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Cave Playtest

Offline Cave Playtest is not on the server list right now. The figures below are from when it was last seen, 17d ago.

Key points

  • 1 of 8 players are on at the last check, 12% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,821, the top 63% of all ranked servers.
  • The current map has been up 17d 14h, since Monday 12 October, 14:07 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 8 players

1/ 8players now 12% full
07-day averagepeak –
#13,821ranktop 63%
17d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Cave Playtest

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,821 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 477 on average
46 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
83 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
210 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
5 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
272 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 258 on average
285 / 300

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Cave Playtest?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Cave Playtest wipe, and at what times?

Cave Playtest wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 17 days 14 hours.

Tags and filters

Where does Cave Playtest appear in Rust Live Stats lists and filters?

On Rust Live Stats, Cave Playtest is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What do the tags listed for Cave Playtest signify?

gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): 8 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list Cave Playtest publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Cave Playtest at the moment?

Cave Playtest reads offline at the moment; the last sighting was 17 days 3 hours ago.

What position does Cave Playtest hold among Rust servers?

Ranked by seven-day player hours, Cave Playtest is #13,821, placing it in the top 63% of ranked servers.

Rules and settings

What settings and rules does Cave Playtest run?

Nothing in the name of Cave Playtest states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

About the server

Which region is Cave Playtest hosted in?

No region is published by Cave Playtest. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 195.252.230.124:28015 is its address.

What version of Rust is running on Cave Playtest?

Rust network protocol 2634 and build 167398 on Windows is what Cave Playtest runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Cave Playtest up now, and how steady is its uptime?

Cave Playtest is currently offline, with its last appearance 17 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 10 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to Cave Playtest?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 195.252.230.124:28015.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players 8 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.