Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
74,144 players on Rust servers right now 11,744 servers online 3,692 with players on 138 fresh wipes in the last three hours RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr: 2 players on now Updated every five minutes

LiveLive coverage · Rust server

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr

Key points

  • 2 of 101 players are on now, 2% full.
  • Over the last seven days it averages 4 players, with a peak of 19.
  • It ranks #1,553, the top 7% of all ranked servers.
  • The current map has been up 4d 22h, since Friday 23 October, 14:40 UTC, on a weekly schedule.
  • The next wipe is expected Friday 30 October at 14:40 UTC, in 2d 1h.
Join
100000x weekly wipes moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Now: 2 of 101 players

2/ 101players now 2% full
47-day averagepeak 19
#1,553ranktop 7%
4d agolast wipeweekly schedule
2d 1hnext wipeFri 30 Oct, 14:40 UTC

Players on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr

Players

AveragePeak
02.557.51014:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,553 today

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 2d 1h

fixed weekdays

Next wipe Friday 30 October, 14:40 UTC, in 2d 1h. Every Friday at 14:40 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
18wipe-day peakplayers, last three wipes
60%crowd heldelse halves by day 4.5

Coming wipes

  1. 2d 1h
    Fri 30 Oct, 14:40 UTC
  2. 8d 5h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 9d 1h
    Fri 6 Nov, 14:40 UTC
  4. 16d 1h
    Fri 13 Nov, 14:40 UTC
  5. 23d 1h
    Fri 20 Nov, 14:40 UTC
  6. 30d 1h
    Fri 27 Nov, 14:40 UTC
  7. 36d 5h
    Thu 3 Dec, 19:00 UTC
    FW
  8. 37d 1h
    Fri 4 Dec, 14:40 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 22 hours in.

Wipes

newest first

Wipe peaks at 19 players

Peak
19
Crowd
–
Lasted
running
Players before
8

Wipe peaks at 16 players

Peak
16
Crowd
halved by day 5
Lasted
7 days
Players before
2

Wipe peaks at 20 players

Peak
20
Crowd
held half
Lasted
7 days
Players before
2

Force wipe peaks at 15 players

Peak
15
Crowd
held half
Lasted
7.8 days
Players before
15

Wipe peaks at 25 players

Peak
25
Crowd
halved by day 4
Lasted
6.1 days
Players before
7

Wipe peaks at 14 players

Peak
14
Crowd
held half
Lasted
7 days
Players before
2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|
EU · groups of 10+ · 10x · weekly · 6 on average
5 / 200
RGN 100x PvE [Events|Purge|Zombies|SkillTree]
EU · groups of 8+ · 100x · weekly · 2 on average
2 / 100
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|
EU · groups of 15+ · 10x · biweekly · 53 on average
69 / 100
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases
EU · groups of 15+ · 10x · biweekly · 19 on average
18 / 100
EU GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|Raidabl
EU · groups of 15+ · 15x · monthly · 17 on average
14 / 100
XERVALON | 100X PVE | LEGENDARY WEAPONS | RAID BASES | BOSSES
EU · groups of 8+ · 100x · monthly · 16 on average
30 / 50

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

Recent wipes on this server averaged a peak of 18 players at their busiest. The crowd on the latest wipe peaked 22 hours in. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. On those occasions it fell below half by day 4.5.

On what timetable does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr wipe?

Wipes on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr follow a every Friday at 14:40 UTC pattern. Expect the next wipe on Friday 30 October at 14:40 UTC. 4 days 22 hours have passed since this world was generated. A weekly wipe schedule is published in its tags.

Tags and filters

Where does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr fits: Rust servers above 10x gather, EU Rust servers, live, Modded Rust servers live now, Rust PvE servers, live now, Rust roleplay servers, live now and Rust zombie servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What do the tags listed for RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp101 (Max players): 101 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^w (Weekly): A wipe comes each week; ^r (Roleplay): The server runs roleplay; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon, which RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr right now?

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is carrying 2 players at the moment, with 101 slots in total. The seven-day average is 4 players, with a peak of 19. Between now and 48 hours back, 20:00 UTC drew the most players, 6 on average.

Where does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr sit in the server rankings?

Player hours over seven days put RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr at #1,553, in the top 7% of all ranked servers.

Rules and settings

Which settings and rules are in force on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

Gather rates on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr are 100000x, as its name states. No custom limit is set, so groups hold the default 8 players. roleplay is the mode, with towns, jobs and roleplay rules. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr runs a game-generated procedural map: size 5,000, seed 40000. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Where does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr sit geographically?

No region tag is published, though the name of RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr points to Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 195.60.166.227:28015.

Is performance on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr steady?

The average server fps was 30 over the last 48 hours; the lowest was 25. It supported up to 212,308 entities, covering buildings, deployables and all other objects. Memory use peaked at 5,738 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

The setup on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr stay online, and is it up right now?

Right now RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is online. About 1 hours ago is when it last restarted, according to its uptime. It was online for 151 of 168 hours in the last 7 full days, or 90% of the time. Rust Live Stats has tracked it since 13 September 2026.

Connecting

How do you get onto RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 195.60.166.227:28015. You can find its website at https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp101
Max players 101 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^w
Weekly A wipe comes each week.

Gameplay

^r
Roleplay The server runs roleplay.
^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.