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54,556 players on Rust servers right now 11,722 servers online 3,373 with players on 137 fresh wipes in the last three hours 213 Test: 2 players (offline) Updated every five minutes

Live coverage · Rust server · ger

213 Test

Offline 213 Test is not on the server list right now. The figures below are from when it was last seen, 10d ago.

Key points

  • 2 of 10 players are on at the last check, 20% full.
  • Over the last seven days it averages 0 players.
  • It ranks #11,484, the top 53% of all ranked servers.
  • The current map has been up 11d 8h, since Friday 16 October, 15:17 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 10 players

2/ 10players now 20% full
07-day averagepeak –
#11,484ranktop 53%
11d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on 213 Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,484 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct14 Oct17 Oct21 Oct24 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1.3 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.7 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.6 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1.6 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
4.6 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 520 on average
460 / 525
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 336 on average
27 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 333 on average
46 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
209 / 275
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
78 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
92 / 150

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on 213 Test?

The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 2 hours after it.

On what timetable does 213 Test wipe?

No next wipe can be predicted for 213 Test, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 days 8 hours have passed since this world was generated.

Lists and tags

Where does 213 Test appear in Rust Live Stats lists and filters?

On Rust Live Stats, 213 Test is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on 213 Test carry?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; v2556 (Protocol): You need protocol 2556 on your game to get in; cs104071 (Build): This server runs game build 104071; ptrak (Networking): RakNet is the network layer — the game's standard one; $rger (Region code): Region code: ger: that is the tag list 213 Test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on 213 Test right now?

Last seen 10 days 15 hours ago, 213 Test is offline right now.

What position does 213 Test hold among Rust servers?

Player hours over seven days put 213 Test at #11,484, in the top 53% of all ranked servers.

Rules and settings

Which settings and rules are in force on 213 Test?

The name 213 Test carries no gather rate. Group limits are not published. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is off.

Which map is live on 213 Test?

The map on 213 Test is procedural, made by the game itself.

About the server

Which region is 213 Test hosted in?

There is no region from 213 Test, whose region code reads ger. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 195.93.149.246:28015.

What Rust version is 213 Test on?

213 Test operates on Windows with Rust network protocol 2556 and build 104071. To join, your game must use the same protocol; Steam handles the update for you.

Is 213 Test up now, and how steady is its uptime?

213 Test is currently offline, with its last appearance 10 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 7 October 2026.

How to join

What steps connect you to 213 Test?

Enter client.connect 195.93.149.246:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$rger,v2556,gmrust,cs104071

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
v2556
Protocol You need protocol 2556 on your game to get in.
cs104071
Build This server runs game build 104071.
ptrak
Networking RakNet is the network layer — the game's standard one.
$rger
Region code Region code: ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.