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104,075 players on Rust servers right now 11,902 servers online 4,038 with players on 426 fresh wipes in the last three hours OTCHO: 0 players (offline) Updated every five minutes

Live coverage · Rust server

OTCHO

Offline OTCHO is not on the server list right now. The figures below are from when it was last seen, 9d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,385, the top 70% of all ranked servers.
  • The current map has been up 26d 7h, since Saturday 3 October, 10:53 UTC.
Join
quad softcore

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,385ranktop 70%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on OTCHO

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,385 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1
quad · monthly · 66 on average
59 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
32 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 33 on average
9 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 11 on average
7 / 100
[红牛五倍]10.29日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
7 / 200
[红果十倍]10.30日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
7 / 200

Quick answers

from the figures on this page

Wipe schedule

How often does OTCHO wipe, and at what times?

OTCHO's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 26 days 7 hours.

Lists and tags

Where does OTCHO appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include OTCHO are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad it appears on the server list.

What meaning do the tags on OTCHO carry?

These are the tags OTCHO makes public: gmsoftcore (Game mode): Softcore, the easier ruleset, applies here; mp50 (Max players): 50 slots are available; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on OTCHO?

OTCHO reads offline at the moment; the last sighting was 9 days 3 hours ago.

What position does OTCHO hold among Rust servers?

Ranked by seven-day player hours, OTCHO is #15,385, placing it in the top 70% of ranked servers. Ranked against other quad servers, it comes in at #629.

Map and rules

Which settings and rules are in force on OTCHO?

Nothing in the name of OTCHO states a gather rate. The limit is 4 players to a group (quad). softcore applies here, An easier Facepunch mode: some loot stays yours. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is in use on OTCHO?

OTCHO uses a procedural map, which the game generates.

About the server

Where does OTCHO sit geographically?

There is no region from OTCHO. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 197.203.39.97:28015.

What Rust version is OTCHO on?

Rust network protocol 2634 and build 167781 on Linux is what OTCHO runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is OTCHO up now, and how steady is its uptime?

As of now, OTCHO is offline; the last sighting was 9 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 20 October 2026.

Getting on

How do you get onto OTCHO?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 197.203.39.97:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode Softcore, the easier ruleset, applies here.
mp50
Max players 50 slots are available.
ts4
Group limit Teams are capped at 4.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.