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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 50 fresh wipes in the last three hours SoundEyes Audio Lab: 1 players (offline) Updated every five minutes

Live coverage · Rust server

SoundEyes Audio Lab

Offline SoundEyes Audio Lab is not on the server list right now. The figures below are from when it was last seen, 31d ago.

Key points

  • 1 of 4 players are on at the last check, 25% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,537, the top 61% of all ranked servers.
  • The current map has been up 31d 12h, since Sunday 27 September, 06:57 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 4 players

1/ 4players now 25% full
07-day averagepeak –
#14,537ranktop 61%
31d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on SoundEyes Audio Lab

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,537 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 270 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
255 / 300

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at SoundEyes Audio Lab?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 1 hours after it.

On what timetable does SoundEyes Audio Lab wipe?

SoundEyes Audio Lab's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 31 days 12 hours.

Tags and filters

Which Rust Live Stats filters and lists does SoundEyes Audio Lab show up in?

On Rust Live Stats, SoundEyes Audio Lab is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on SoundEyes Audio Lab carry?

gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list SoundEyes Audio Lab publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on SoundEyes Audio Lab?

Last seen 31 days 8 hours ago, SoundEyes Audio Lab is offline right now.

How does SoundEyes Audio Lab compare with other Rust servers in the rankings?

Ranked by seven-day player hours, SoundEyes Audio Lab is #14,537, placing it in the top 61% of ranked servers.

Rules and settings

What settings and rules does SoundEyes Audio Lab run?

No gather rate appears in the name SoundEyes Audio Lab. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off: Valve's anti-cheat.

Which map is in use on SoundEyes Audio Lab?

SoundEyes Audio Lab uses a procedural map, which the game generates.

Server facts

Where does SoundEyes Audio Lab sit geographically?

Nothing on SoundEyes Audio Lab states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 197.245.0.146:28015.

What Rust version is SoundEyes Audio Lab on?

The setup on SoundEyes Audio Lab is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does SoundEyes Audio Lab stay online, and is it up right now?

As of now, SoundEyes Audio Lab is offline; the last sighting was 31 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 27 September 2026.

Connecting

What steps connect you to SoundEyes Audio Lab?

Enter client.connect 197.245.0.146:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp4
Max players 4 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.