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62,257 players on Rust servers right now 11,760 servers online 3,509 with players on 133 fresh wipes in the last three hours MapTest: 1 players (offline) Updated every five minutes

Live coverage · Rust server

MapTest

Offline MapTest is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,775, the top 66% of all ranked servers.
  • The current map has been up 27d 18h, since Wednesday 30 September, 04:14 UTC.
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pve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#15,775ranktop 66%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on MapTest

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,775 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 51 on average
65 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 35 on average
37 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 33 on average
36 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
4 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 20 on average
26 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 18 on average
11 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at MapTest?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

How often does MapTest wipe, and at what times?

Too few wipes are recorded for MapTest to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 18 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does MapTest show up in?

The Rust Live Stats lists that include MapTest are Live Rust community servers and Rust PvE servers, live now. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What do the tags listed for MapTest signify?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^p (PvE): No player fights another — the danger comes from the world, which MapTest publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is MapTest at the moment?

MapTest is not online at the moment, having last been seen 27 days 18 hours ago.

How does MapTest compare with other Rust servers in the rankings?

Player hours over seven days put MapTest at #15,775, in the top 66% of all ranked servers.

Rules and settings

What rules does MapTest enforce, and which settings does it use?

Nothing in the name of MapTest states a gather rate. Eight players per group, which is the game's default. pve applies here, no fighting other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Server facts

Where does MapTest sit geographically?

There is no region from MapTest. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 198.15.7.232:28015.

What version of Rust is running on MapTest?

MapTest operates on Windows with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is MapTest, and is it online at the moment?

At the time of this update, MapTest is down, last seen 27 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 30 September 2026.

How to join

How do you get onto MapTest?

Enter client.connect 198.15.7.232:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players 1 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.