The count
Live coverage · Rust server
MapTest
Offline MapTest is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #15,775, the top 66% of all ranked servers.
- The current map has been up 27d 18h, since Wednesday 30 September, 04:14 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MapTest
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,775 today
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Wednesday 30 September 2026, 04:14 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at MapTest?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.
How often does MapTest wipe, and at what times?
Too few wipes are recorded for MapTest to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 18 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does MapTest show up in?
The Rust Live Stats lists that include MapTest are Live Rust community servers and Rust PvE servers, live now. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the tags listed for MapTest signify?
The server browser reads gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^p (PvE): No player fights another — the danger comes from the world, which MapTest publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is MapTest at the moment?
MapTest is not online at the moment, having last been seen 27 days 18 hours ago.
How does MapTest compare with other Rust servers in the rankings?
Player hours over seven days put MapTest at #15,775, in the top 66% of all ranked servers.
Rules and settings
What rules does MapTest enforce, and which settings does it use?
Nothing in the name of MapTest states a gather rate. Eight players per group, which is the game's default. pve applies here, no fighting other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Server facts
Where does MapTest sit geographically?
There is no region from MapTest. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 198.15.7.232:28015.
What version of Rust is running on MapTest?
MapTest operates on Windows with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is MapTest, and is it online at the moment?
At the time of this update, MapTest is down, last seen 27 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 30 September 2026.
How to join
How do you get onto MapTest?
Enter client.connect 198.15.7.232:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.