The count
LiveLive coverage · Rust server
Facepunch Release
Key points
- 0 of 500 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #5,747, the top 26% of all ranked servers.
- The current map has been up 30d 1h, since Tuesday 29 September, 11:35 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Facepunch Release
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,747 today
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Facepunch Release wipe?
The record holds too few of Facepunch Release's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 30 days 1 hours have passed since this world was generated.
Tags and categories
Who operates Facepunch Release?
The playrust.com hostname Facepunch Release publishes is shared with 124 other tracked servers, which points to one operator.
Which Rust Live Stats filters and lists does Facepunch Release show up in?
On Rust Live Stats, Facepunch Release is listed under Official Rust servers, live now. You will find it on the server list under Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
How should you read the tags on Facepunch Release?
The server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set, which Facepunch Release publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is Facepunch Release at the moment?
0 of Facepunch Release's 500 slots are filled right now. Peak over the past week: 3. Average: 0 players. Between now and 48 hours back, 08:00 UTC drew the most players, 1 on average.
What position does Facepunch Release hold among Rust servers?
Ranked by seven-day player hours, Facepunch Release is #5,747, placing it in the top 26% of ranked servers.
Settings and map
What settings and rules does Facepunch Release run?
Nothing in the name of Facepunch Release states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it in the Official tab in game. VAC is enabled: Valve's anti-cheat.
Which map is in use on Facepunch Release?
Size 4,500, seed 6974352: that is the procedural map the game generates for Facepunch Release. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
What location is Facepunch Release in?
Nothing on Facepunch Release states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 198.244.177.77:28017 is its address.
How well does Facepunch Release perform?
Server fps averaged 91 over the last 48 hours, with a low of 29. Entity count reached 116,429: buildings, deployables and the rest of the world. The highest memory usage was 4,525 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Facepunch Release?
Facepunch Release operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Facepunch Release up now, and how steady is its uptime?
Facepunch Release is up and running at this moment. The uptime it reports puts the last restart at about 23 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
How do you get onto Facepunch Release?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 198.244.177.77:28017.