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67,203 players on Rust servers right now 11,751 servers online 3,396 with players on 207 fresh wipes in the last three hours Shut Up & Rust: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Shut Up & Rust

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #7,009, the top 31% of all ranked servers.
  • It resets its world every few hours: 8 new worlds this week, none of them a wipe.
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vanillapve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 2
#7,009ranktop 31%
resetsno wipes8 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players on Shut Up & Rust

Players

AveragePeak
00.250.50.75100:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,009 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world; 2 players at the peak

Peak
2
Crowd
held half
Lasted
2.9 days
Players before
0

New world; 1 players at the peak

Peak
1
Crowd
–
Lasted
0.8 days
Players before
0

Similar servers

the same kind of game, then region, group limit, rate and wipes
Cozy Rust PvE
EU · groups of 8+ · monthly · 1 on average
1 / 70

Quick answers

from the figures on this page

Wipe days

How often does Shut Up & Rust wipe, and at what times?

No wipe schedule applies to Shut Up & Rust: the world is remade every few hours and those resets do not count.

Lists and tags

Which Rust Live Stats filters and lists does Shut Up & Rust show up in?

These are the Rust Live Stats lists Shut Up & Rust fits: Live Rust community servers, Rust PvE servers, live now and Vanilla Rust servers, live. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags listed for Shut Up & Rust signify?

These are the tags Shut Up & Rust makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): PvE: players do not fight each other, and the world is the danger. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Shut Up & Rust at the moment?

Live now: 0 players on Shut Up & Rust, out of 10 slots. Peak over the past week: 2. Average: 0 players. Between now and 48 hours back, 02:00 UTC drew the most players, 1 on average.

How does Shut Up & Rust compare with other Rust servers in the rankings?

Player hours over seven days put Shut Up & Rust at #7,009, in the top 31% of all ranked servers.

Settings and map

What rules does Shut Up & Rust enforce, and which settings does it use?

No gather rate appears in the name Shut Up & Rust. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. You find it under Community in the server browser. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is off: Valve's anti-cheat.

Which map is in use on Shut Up & Rust?

Shut Up & Rust runs a game-generated procedural map: size 3,500, seed 350167189. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Which region is Shut Up & Rust hosted in?

There is no region from Shut Up & Rust. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 198.27.75.119:27215.

What is performance like on Shut Up & Rust?

Server fps averaged 213 over the last 48 hours, with a low of 145. It supported up to 135,496 entities, covering buildings, deployables and all other objects. Up to 2,846 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on Shut Up & Rust?

Shut Up & Rust operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Shut Up & Rust, and is it online at the moment?

At the time of this update, Shut Up & Rust is live. About 22 hours ago is when it last restarted, according to its uptime. It was online for 119 of 120 hours in the last 5 full days, or 99% of the time. Rust Live Stats has tracked it since 23 October 2026.

Connecting

What is the way to connect to Shut Up & Rust?

Enter client.connect 198.27.75.119:27215 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.