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38,895 players on Rust servers right now 11,615 servers online 2,943 with players on 85 fresh wipes in the last three hours LinuxGSM: 0 players on now Updated every five minutes

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LinuxGSM

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,339, the top 69% of all ranked servers.
  • The current map has been up 13d 12h, since Thursday 15 October, 19:08 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,339ranktop 69%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on LinuxGSM

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,339 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.6 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
80%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Thu 15 OctMon 12 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
3.6 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
7.9 days
Players before
0

Force wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2.5 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
4.5 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
248 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
172 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
19 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
23 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
78 / 200

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on LinuxGSM?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 7 hours after it. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. The crowd fell under half by day 2 when it did not hold.

How often does LinuxGSM wipe, and at what times?

No next wipe can be predicted for LinuxGSM, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 13 days 12 hours.

Lists and tags

Which Rust Live Stats filters and lists does LinuxGSM show up in?

These are the Rust Live Stats lists LinuxGSM fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on LinuxGSM carry?

These are the tags LinuxGSM makes public: gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on LinuxGSM?

Live now: 0 players on LinuxGSM, out of 50 slots. The seven-day average for this server is 0 players.

What position does LinuxGSM hold among Rust servers?

Player hours over seven days put LinuxGSM at #15,339, in the top 69% of all ranked servers.

Settings and map

What rules does LinuxGSM enforce, and which settings does it use?

Nothing in the name of LinuxGSM states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on LinuxGSM?

A procedural map, generated by the game, runs on LinuxGSM.

About the server

Which region is LinuxGSM hosted in?

Nothing on LinuxGSM states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 198.44.49.134:28015.

What Rust version is LinuxGSM on?

LinuxGSM operates on Linux with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is LinuxGSM, and is it online at the moment?

At the time of this update, LinuxGSM is live. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto LinuxGSM?

Enter client.connect 198.44.49.134:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp50
Max players Slots: 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.