The count
LiveLive coverage · Rust server
[TRT] The Rust Trials
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,262, the top 69% of all ranked servers.
- The current map has been up 14d 22h, since Thursday 15 October, 01:40 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [TRT] The Rust Trials
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,262 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does [TRT] The Rust Trials wipe, and at what times?
The record holds too few of [TRT] The Rust Trials's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 14 days 22 hours.
Tags and categories
Where does [TRT] The Rust Trials appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [TRT] The Rust Trials fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on [TRT] The Rust Trials?
These are the tags [TRT] The Rust Trials makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is [TRT] The Rust Trials at the moment?
[TRT] The Rust Trials is carrying 0 players at the moment, with 50 slots in total. Averaged over seven days: 0 players.
Where does [TRT] The Rust Trials sit in the server rankings?
Ranked by seven-day player hours, [TRT] The Rust Trials is #15,262, placing it in the top 69% of ranked servers.
Settings and map
What settings and rules does [TRT] The Rust Trials run?
No gather rate appears in the name [TRT] The Rust Trials. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for [TRT] The Rust Trials?
[TRT] The Rust Trials runs a game-generated procedural map: size 3,000, seed 1. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
What location is [TRT] The Rust Trials in?
No region is published by [TRT] The Rust Trials. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 198.58.103.215:45006.
Is performance on [TRT] The Rust Trials steady?
The average server fps was 125 over the last 48 hours; the lowest was 79. It supported up to 47,815 entities, covering buildings, deployables and all other objects. Up to 1,799 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is [TRT] The Rust Trials on?
The setup on [TRT] The Rust Trials is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Is [TRT] The Rust Trials up now, and how steady is its uptime?
At the time of this update, [TRT] The Rust Trials is live. Based on the uptime it reports, the last restart was about 39 hours ago. It was online for 143 of 168 hours in the last 7 full days, or 85% of the time. Rust Live Stats has tracked it since 17 October 2026.
Connecting
What is the way to connect to [TRT] The Rust Trials?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 198.58.103.215:45006. The server's website: https://attoric.net.