Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
52,558 players on Rust servers right now 11,680 servers online 3,201 with players on 137 fresh wipes in the last three hours Detroit: Irreparable Damage|NPCs|RaidableBases: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Detroit: Irreparable Damage|NPCs|RaidableBases

Offline Detroit: Irreparable Damage|NPCs|RaidableBases is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 1 of 100 players are on at the last check, 1% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,296, the top 61% of all ranked servers.
  • The current map has been up 26d 15h, since Friday 2 October, 18:16 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 9h, with the force wipe.
Join
monthly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 100 players

1/ 100players now 1% full
07-day averagepeak –
#13,296ranktop 61%
26d agolast wipemonthly schedule
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Detroit: Irreparable Damage|NPCs|RaidableBases

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,296 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 9h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

13 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

Coming wipes

  1. 7d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 9h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Fri 2 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 4
Lasted
13 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
71 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
21 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 80 on average
223 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 71 on average
92 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
12 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 64 on average
225 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Detroit: Irreparable Damage|NPCs|RaidableBases?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 2 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 4.

On what timetable does Detroit: Irreparable Damage|NPCs|RaidableBases wipe?

The monthly force wipe is the only wipe Detroit: Irreparable Damage|NPCs|RaidableBases takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 26 days 15 hours. The tags carry a monthly wipe schedule.

Lists and tags

Where does Detroit: Irreparable Damage|NPCs|RaidableBases appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Detroit: Irreparable Damage|NPCs|RaidableBases are Modded Rust servers live now. Under the filters Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

How should you read the tags on Detroit: Irreparable Damage|NPCs|RaidableBases?

gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167584 (Build): This server runs game build 167584; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Detroit: Irreparable Damage|NPCs|RaidableBases publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Detroit: Irreparable Damage|NPCs|RaidableBases?

Detroit: Irreparable Damage|NPCs|RaidableBases is not online at the moment, having last been seen 16 days 12 hours ago.

What position does Detroit: Irreparable Damage|NPCs|RaidableBases hold among Rust servers?

On player hours for the past seven days, Detroit: Irreparable Damage|NPCs|RaidableBases sits at #13,296, inside the top 61% of ranked servers.

Settings and map

What settings and rules does Detroit: Irreparable Damage|NPCs|RaidableBases run?

No gather rate appears in the name Detroit: Irreparable Damage|NPCs|RaidableBases. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Detroit: Irreparable Damage|NPCs|RaidableBases?

A procedural map of 4,000 with seed 1337, generated by the game, runs on Detroit: Irreparable Damage|NPCs|RaidableBases. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.

About the server

What location is Detroit: Irreparable Damage|NPCs|RaidableBases in?

Nothing on Detroit: Irreparable Damage|NPCs|RaidableBases states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 198.73.57.77:28015 is its address.

What Rust version is Detroit: Irreparable Damage|NPCs|RaidableBases on?

Detroit: Irreparable Damage|NPCs|RaidableBases operates on Windows with Rust network protocol 2634 and build 167584. Steam updates it for you, but your game needs the same protocol to join.

Is Detroit: Irreparable Damage|NPCs|RaidableBases up now, and how steady is its uptime?

Detroit: Irreparable Damage|NPCs|RaidableBases is currently offline, with its last appearance 16 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.

Getting on

What is the way to connect to Detroit: Irreparable Damage|NPCs|RaidableBases?

Enter client.connect 198.73.57.77:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167584
Build This server runs game build 167584.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.