The count
Live coverage · Rust server
Detroit: Irreparable Damage|NPCs|RaidableBases
Offline Detroit: Irreparable Damage|NPCs|RaidableBases is not on the server list right now. The figures below are from when it was last seen, 16d ago.
Key points
- 1 of 100 players are on at the last check, 1% full.
- Over the last seven days it averages 0 players.
- It ranks #13,296, the top 61% of all ranked servers.
- The current map has been up 26d 15h, since Friday 2 October, 18:16 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 9h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Detroit: Irreparable Damage|NPCs|RaidableBases
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,296 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 9h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 2 October 2026, 18:16 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 19 September 2026, 19:25 UTC
- Peak
- 1
- Crowd
- halved by day 4
- Lasted
- 13 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Detroit: Irreparable Damage|NPCs|RaidableBases?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 2 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 4.
On what timetable does Detroit: Irreparable Damage|NPCs|RaidableBases wipe?
The monthly force wipe is the only wipe Detroit: Irreparable Damage|NPCs|RaidableBases takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 26 days 15 hours. The tags carry a monthly wipe schedule.
Lists and tags
Where does Detroit: Irreparable Damage|NPCs|RaidableBases appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Detroit: Irreparable Damage|NPCs|RaidableBases are Modded Rust servers live now. Under the filters Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
How should you read the tags on Detroit: Irreparable Damage|NPCs|RaidableBases?
gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167584 (Build): This server runs game build 167584; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Detroit: Irreparable Damage|NPCs|RaidableBases publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on Detroit: Irreparable Damage|NPCs|RaidableBases?
Detroit: Irreparable Damage|NPCs|RaidableBases is not online at the moment, having last been seen 16 days 12 hours ago.
What position does Detroit: Irreparable Damage|NPCs|RaidableBases hold among Rust servers?
On player hours for the past seven days, Detroit: Irreparable Damage|NPCs|RaidableBases sits at #13,296, inside the top 61% of ranked servers.
Settings and map
What settings and rules does Detroit: Irreparable Damage|NPCs|RaidableBases run?
No gather rate appears in the name Detroit: Irreparable Damage|NPCs|RaidableBases. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Detroit: Irreparable Damage|NPCs|RaidableBases?
A procedural map of 4,000 with seed 1337, generated by the game, runs on Detroit: Irreparable Damage|NPCs|RaidableBases. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.
About the server
What location is Detroit: Irreparable Damage|NPCs|RaidableBases in?
Nothing on Detroit: Irreparable Damage|NPCs|RaidableBases states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 198.73.57.77:28015 is its address.
What Rust version is Detroit: Irreparable Damage|NPCs|RaidableBases on?
Detroit: Irreparable Damage|NPCs|RaidableBases operates on Windows with Rust network protocol 2634 and build 167584. Steam updates it for you, but your game needs the same protocol to join.
Is Detroit: Irreparable Damage|NPCs|RaidableBases up now, and how steady is its uptime?
Detroit: Irreparable Damage|NPCs|RaidableBases is currently offline, with its last appearance 16 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What is the way to connect to Detroit: Irreparable Damage|NPCs|RaidableBases?
Enter client.connect 198.73.57.77:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.