The count
Live coverage · Rust server
Typical 1 grid
Offline Typical 1 grid is not on the server list right now. The figures below are from when it was last seen, 34d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,226, the top 71% of all ranked servers.
- The current map has been up 39d 16h, since Sunday 20 September, 07:30 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Typical 1 grid
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,226 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does Typical 1 grid wipe?
The record holds too few of Typical 1 grid's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 39 days 16 hours.
Tags and filters
Where does Typical 1 grid appear in Rust Live Stats lists and filters?
On Rust Live Stats, Typical 1 grid is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Typical 1 grid?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set, which Typical 1 grid publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on Typical 1 grid right now?
Last seen 34 days 18 hours ago, Typical 1 grid is offline right now.
Where does Typical 1 grid sit in the server rankings?
Player hours over seven days put Typical 1 grid at #16,226, in the top 71% of all ranked servers.
Rules and settings
What rules does Typical 1 grid enforce, and which settings does it use?
The name Typical 1 grid carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Typical 1 grid?
A procedural map of 1,000 with seed 6738, generated by the game, runs on Typical 1 grid. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is Typical 1 grid in?
No region is published by Typical 1 grid. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 199.30.67.210:28033.
What version of Rust is running on Typical 1 grid?
Typical 1 grid operates on Linux with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Typical 1 grid stay online, and is it up right now?
At the time of this update, Typical 1 grid is down, last seen 34 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 20 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Typical 1 grid?
Enter client.connect 199.30.67.210:28033 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.