The count
LiveLive coverage · Rust server
Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #11,484, the top 52% of all ranked servers.
- The current map has been up 23h, since Monday 26 October, 19:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,484 today
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Monday 26 October 2026, 19:32 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 25 October 2026, 15:00 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 14 October 2026, 20:47 UTC
- Peak
- 1
- Crowd
- halved by day 8
- Lasted
- 10.8 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 14 October 2026, 04:37 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Sunday 27 September 2026, 09:02 UTC
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 16.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?
The average peak across its recent wipes is 1 players. 25 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 4.5.
When does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS wipe?
Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 23 hours.
Lists and tags
Where does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS appear in Rust Live Stats lists and filters?
On Rust Live Stats, Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS is listed under 2x Rust servers live now and Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.
What meaning do the tags on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon, which Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?
0 of Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS's 50 slots are filled right now. The seven-day average is 0 players, with a peak of 1. The busiest hour in the past 48 was 20:00 UTC, averaging 1 players.
How does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS compare with other Rust servers in the rankings?
On player hours for the past seven days, Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS sits at #11,484, inside the top 52% of ranked servers.
Map and rules
Which settings and rules are in force on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?
Read the name for the rate: 2x gathering on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Which map is live on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?
Size 3,500, seed 295700: that is the procedural map the game generates for Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Which region is Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS hosted in?
No region is published by Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 199.87.210.122:28015.
Is performance on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS steady?
Server fps averaged 114 over the last 48 hours, with a low of 81. It supported up to 74,629 entities, covering buildings, deployables and all other objects. The highest memory usage was 2,427 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?
Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS stay online, and is it up right now?
Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS is up and running at this moment. About 9 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What steps connect you to Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?
Enter client.connect 199.87.210.122:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://xhostfire.com.
