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85,113 players on Rust servers right now 11,858 servers online 3,958 with players on 170 fresh wipes in the last three hours Piggyland: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Piggyland

Offline Piggyland is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #15,220, the top 69% of all ranked servers.
  • The current map has been up 12d 1h, since Thursday 15 October, 18:36 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#15,220ranktop 69%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Piggyland

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,220 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep16 Oct20 Oct23 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 504 on average
725 / 825
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 345 on average
52 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 340 on average
106 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
415 / 500
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
226 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 259 on average
186 / 300

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Piggyland?

Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 1 hours after it.

On what timetable does Piggyland wipe?

Piggyland's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 12 days 1 hours.

Lists and tags

Where does Piggyland appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Piggyland are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on Piggyland carry?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here: that is the tag list Piggyland publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on Piggyland?

Piggyland is not online at the moment, having last been seen 5 days 5 hours ago. Averaged across seven days, 0 players; the peak was 1.

Where does Piggyland sit in the server rankings?

On player hours for the past seven days, Piggyland sits at #15,220, inside the top 69% of ranked servers.

Map and rules

What rules does Piggyland enforce, and which settings does it use?

No gather rate appears in the name Piggyland. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.

Can you tell me the map for Piggyland?

Piggyland uses a procedural map, which the game generates.

Server details

Which region is Piggyland hosted in?

Nothing on Piggyland states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 2.110.156.224:28015 is its address.

What Rust version is Piggyland on?

The setup on Piggyland is Rust network protocol 2634 and build 167781 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Piggyland, and is it online at the moment?

As of now, Piggyland is offline; the last sighting was 5 days 5 hours ago. 64 of 168 hours were online in the last 7 full days, giving 38% uptime. The first sighting by Rust Live Stats was on 16 September 2026.

Getting on

What steps connect you to Piggyland?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 2.110.156.224:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.