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37,293 players on Rust servers right now 11,693 servers online 2,927 with players on 93 fresh wipes in the last three hours FP1 Current Map: 0 players (offline) Updated every five minutes

Live coverage · Rust server

FP1 Current Map

Offline FP1 Current Map is not on the server list right now. The figures below are from when it was last seen, 32d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,829, the top 72% of all ranked servers.
  • The current map has been up 32d 9h, since Saturday 26 September, 17:05 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#16,829ranktop 72%
32d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on FP1 Current Map

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,829 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
163 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
107 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
16 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 288 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
15 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
19 / 200

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on FP1 Current Map?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

How often does FP1 Current Map wipe, and at what times?

The record holds too few of FP1 Current Map's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 32 days 9 hours.

Tags and filters

Where does FP1 Current Map appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include FP1 Current Map are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on FP1 Current Map?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs165948 (Build): This server runs game build 165948; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which FP1 Current Map publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is FP1 Current Map at the moment?

Last seen 32 days 9 hours ago, FP1 Current Map is offline right now.

How does FP1 Current Map compare with other Rust servers in the rankings?

Ranked by seven-day player hours, FP1 Current Map is #16,829, placing it in the top 72% of ranked servers.

Rules and settings

What rules does FP1 Current Map enforce, and which settings does it use?

The name FP1 Current Map carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is live on FP1 Current Map?

A procedural map, generated by the game, runs on FP1 Current Map.

Server details

Which region is FP1 Current Map hosted in?

No region is published by FP1 Current Map. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 2.49.144.161:28015.

What version of Rust is running on FP1 Current Map?

Rust network protocol 2634 and build 165948 on Windows is what FP1 Current Map runs. Steam updates it for you, but your game needs the same protocol to join.

Does FP1 Current Map stay online, and is it up right now?

As of now, FP1 Current Map is offline; the last sighting was 32 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 26 September 2026.

Connecting

How do you get onto FP1 Current Map?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 2.49.144.161:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs165948,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs165948
Build This server runs game build 165948.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.