The count
Live coverage · Rust server
localtest
Offline localtest is not on the server list right now. The figures below are from when it was last seen, 16d ago.
Key points
- 1 of 2 players are on at the last check, 50% full.
- Over the last seven days it averages 0 players.
- It ranks #14,809, the top 67% of all ranked servers.
- The current map has been up 16d 18h, since Sunday 11 October, 06:12 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on localtest
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,809 today
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 11 October 2026, 06:12 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at localtest?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.
How often does localtest wipe, and at what times?
The record holds too few of localtest's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 16 days 18 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does localtest show up in?
On Rust Live Stats, localtest is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on localtest?
These are the tags localtest makes public: gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on localtest right now?
localtest is not online at the moment, having last been seen 16 days 18 hours ago.
What position does localtest hold among Rust servers?
Player hours over seven days put localtest at #14,809, in the top 67% of all ranked servers.
Settings and map
Which settings and rules are in force on localtest?
Nothing in the name of localtest states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is off.
Which map is in use on localtest?
A procedural map, generated by the game, runs on localtest.
Server facts
Where does localtest sit geographically?
No region is published by localtest. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 2.63.16.202:28015 is its address.
What Rust version is localtest on?
Rust network protocol 2634 and build 167398 on Windows is what localtest runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is localtest, and is it online at the moment?
At the time of this update, localtest is down, last seen 16 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 11 October 2026.
Connecting
How do you get onto localtest?
Enter client.connect 2.63.16.202:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.