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51,000 players on Rust servers right now 11,699 servers online 3,284 with players on 139 fresh wipes in the last three hours localtest: 1 players (offline) Updated every five minutes

Live coverage · Rust server

localtest

Offline localtest is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,809, the top 67% of all ranked servers.
  • The current map has been up 16d 18h, since Sunday 11 October, 06:12 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
07-day averagepeak –
#14,809ranktop 67%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on localtest

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,809 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 520 on average
377 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 336 on average
23 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 333 on average
44 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
177 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
68 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
76 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at localtest?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

How often does localtest wipe, and at what times?

The record holds too few of localtest's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 16 days 18 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does localtest show up in?

On Rust Live Stats, localtest is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on localtest?

These are the tags localtest makes public: gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on localtest right now?

localtest is not online at the moment, having last been seen 16 days 18 hours ago.

What position does localtest hold among Rust servers?

Player hours over seven days put localtest at #14,809, in the top 67% of all ranked servers.

Settings and map

Which settings and rules are in force on localtest?

Nothing in the name of localtest states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is off.

Which map is in use on localtest?

A procedural map, generated by the game, runs on localtest.

Server facts

Where does localtest sit geographically?

No region is published by localtest. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 2.63.16.202:28015 is its address.

What Rust version is localtest on?

Rust network protocol 2634 and build 167398 on Windows is what localtest runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is localtest, and is it online at the moment?

At the time of this update, localtest is down, last seen 16 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 11 October 2026.

Connecting

How do you get onto localtest?

Enter client.connect 2.63.16.202:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players 2 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167398
Build Build: 167398.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.