The count
Live coverage · Rust server
Local Test
Offline Local Test is not on the server list right now. The figures below are from when it was last seen, 39d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,273.
- The current map has been up 39d 21h, since Friday 18 September, 09:37 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,273 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Local Test wipe?
The record holds too few of Local Test's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 39 days 21 hours have passed since this world was generated.
Lists and tags
Where does Local Test appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Local Test fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on Local Test carry?
These are the tags Local Test makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on Local Test?
Local Test reads offline at the moment; the last sighting was 39 days 20 hours ago.
How does Local Test compare with other Rust servers in the rankings?
Player hours over seven days put Local Test at #13,273, in the top – of all ranked servers.
Map and rules
What rules does Local Test enforce, and which settings does it use?
No gather rate appears in the name Local Test. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is off.
Which map is live on Local Test?
A procedural map, generated by the game, runs on Local Test.
Server facts
What location is Local Test in?
No region is published by Local Test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 2.82.242.26:28015.
What Rust version is Local Test on?
The setup on Local Test is Rust network protocol 2633 and build 164530 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is Local Test up now, and how steady is its uptime?
At the time of this update, Local Test is down, last seen 39 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 18 September 2026.
Connecting
What is the way to connect to Local Test?
Enter client.connect 2.82.242.26:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.