The count
Live coverage · Rust server
Tin & Blood
Offline Tin & Blood is not on the server list right now. The figures below are from when it was last seen, 33d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,643, the top 71% of all ranked servers.
- The current map has been up 46d 5h, since Friday 11 September, 20:46 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Tin & Blood
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,643 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Tin & Blood wipe, and at what times?
The record holds too few of Tin & Blood's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 46 days 5 hours.
Lists and tags
Which Rust Live Stats filters and lists does Tin & Blood show up in?
On Rust Live Stats, Tin & Blood is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for Tin & Blood signify?
gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list Tin & Blood publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on Tin & Blood?
Tin & Blood reads offline at the moment; the last sighting was 33 days 16 hours ago.
How does Tin & Blood compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Tin & Blood is #15,643, placing it in the top 71% of ranked servers.
Settings and map
What settings and rules does Tin & Blood run?
Nothing in the name of Tin & Blood states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Tin & Blood?
The map on Tin & Blood is procedural, made by the game itself.
Server details
Which region is Tin & Blood hosted in?
No region is published by Tin & Blood. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 2.84.251.87:35005.
What version of Rust is running on Tin & Blood?
Tin & Blood operates on Linux with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Tin & Blood, and is it online at the moment?
As of now, Tin & Blood is offline; the last sighting was 33 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 24 September 2026.
Connecting
What steps connect you to Tin & Blood?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 2.84.251.87:35005.