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44,124 players on Rust servers right now 11,668 servers online 3,047 with players on 98 fresh wipes in the last three hours Tin & Blood: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Tin & Blood

Offline Tin & Blood is not on the server list right now. The figures below are from when it was last seen, 33d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,643, the top 71% of all ranked servers.
  • The current map has been up 46d 5h, since Friday 11 September, 20:46 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,643ranktop 71%
46d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Tin & Blood

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,643 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 527 on average
280 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 331 on average
24 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 329 on average
37 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
50 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
44 / 100

Quick answers

from the figures on this page

Wiping

How often does Tin & Blood wipe, and at what times?

The record holds too few of Tin & Blood's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 46 days 5 hours.

Lists and tags

Which Rust Live Stats filters and lists does Tin & Blood show up in?

On Rust Live Stats, Tin & Blood is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Tin & Blood signify?

gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list Tin & Blood publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Tin & Blood?

Tin & Blood reads offline at the moment; the last sighting was 33 days 16 hours ago.

How does Tin & Blood compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Tin & Blood is #15,643, placing it in the top 71% of ranked servers.

Settings and map

What settings and rules does Tin & Blood run?

Nothing in the name of Tin & Blood states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Tin & Blood?

The map on Tin & Blood is procedural, made by the game itself.

Server details

Which region is Tin & Blood hosted in?

No region is published by Tin & Blood. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 2.84.251.87:35005.

What version of Rust is running on Tin & Blood?

Tin & Blood operates on Linux with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Tin & Blood, and is it online at the moment?

As of now, Tin & Blood is offline; the last sighting was 33 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 24 September 2026.

Connecting

What steps connect you to Tin & Blood?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 2.84.251.87:35005.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players The slot count is 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.