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103,740 players on Rust servers right now 11,898 servers online 4,020 with players on 413 fresh wipes in the last three hours Tin & Blood: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Tin & Blood

Offline Tin & Blood is not on the server list right now. The figures below are from when it was last seen, 38d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,496, the top 68% of all ranked servers.
  • The current map has been up 47d 22h, since Friday 11 September, 20:46 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,496ranktop 68%
47d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Tin & Blood

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,496 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
321 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
440 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
970 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
46 / 100
eulongtest (private perf box)
EU · groups of 14+ · monthly · 267 on average
480 / 8
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
979 / 1000

Quick answers

from the figures on this page

Wipe schedule

When does Tin & Blood wipe?

Tin & Blood's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 47 days 22 hours.

Tags and filters

Where does Tin & Blood appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Tin & Blood fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Tin & Blood carry?

These are the tags Tin & Blood makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on Tin & Blood right now?

Last seen 38 days 6 hours ago, Tin & Blood is offline right now.

What position does Tin & Blood hold among Rust servers?

Ranked by seven-day player hours, Tin & Blood is #15,496, placing it in the top 68% of ranked servers.

Rules and settings

What settings and rules does Tin & Blood run?

Nothing in the name of Tin & Blood states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Tin & Blood?

The map on Tin & Blood is procedural, made by the game itself.

Server facts

Which region is Tin & Blood hosted in?

No region is published by Tin & Blood. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 2.84.255.145:35005.

What version of Rust is running on Tin & Blood?

The setup on Tin & Blood is Rust network protocol 2633 and build 164530 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Tin & Blood, and is it online at the moment?

Tin & Blood is currently offline, with its last appearance 38 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 21 September 2026.

How to join

What is the way to connect to Tin & Blood?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 2.84.255.145:35005.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.