The count
Live coverage · Rust server
Rust Privado [Tailscale]
Offline Rust Privado [Tailscale] is not on the server list right now. The figures below are from when it was last seen, 39d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,025.
- The current map has been up 39d 7h, since Saturday 19 September, 04:26 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Privado [Tailscale]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,025 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Rust Privado [Tailscale] wipe, and at what times?
Rust Privado [Tailscale]'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 39 days 7 hours.
Tags and categories
Where does Rust Privado [Tailscale] appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Rust Privado [Tailscale] fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for Rust Privado [Tailscale] signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which Rust Privado [Tailscale] publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on Rust Privado [Tailscale] right now?
Rust Privado [Tailscale] reads offline at the moment; the last sighting was 39 days 2 hours ago.
What position does Rust Privado [Tailscale] hold among Rust servers?
Player hours over seven days put Rust Privado [Tailscale] at #15,025, in the top – of all ranked servers.
Settings and map
What settings and rules does Rust Privado [Tailscale] run?
Nothing in the name of Rust Privado [Tailscale] states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.
Can you tell me the map for Rust Privado [Tailscale]?
Rust Privado [Tailscale] uses a procedural map, which the game generates.
About the server
Which region is Rust Privado [Tailscale] hosted in?
There is no region from Rust Privado [Tailscale]. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 201.166.169.39:28015.
What version of Rust is running on Rust Privado [Tailscale]?
Rust network protocol 2633 and build 164530 on Windows is what Rust Privado [Tailscale] runs. Steam updates it for you, but your game needs the same protocol to join.
Is Rust Privado [Tailscale] up now, and how steady is its uptime?
As of now, Rust Privado [Tailscale] is offline; the last sighting was 39 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 19 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto Rust Privado [Tailscale]?
Enter client.connect 201.166.169.39:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.