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96,643 players on Rust servers right now 11,876 servers online 4,105 with players on 153 fresh wipes in the last three hours Dark Night Club X5 PvE Zombie: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Dark Night Club X5 PvE Zombie

Offline Dark Night Club X5 PvE Zombie is not on the server list right now. The figures below are from when it was last seen, 35d ago.

Key points

  • 0 of 30 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,498, the top 68% of all ranked servers.
  • The current map has been up 39d 21h, since Thursday 17 September, 20:37 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 9d 0h, with the force wipe.
Join
5x monthly wipes vanillamoddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 30 players

0/ 30players now 0% full
07-day averagepeak –
#15,498ranktop 68%
39d agolast wipemonthly schedule
9d 0hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Dark Night Club X5 PvE Zombie

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,498 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 9d 0h

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly M
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Quick answers

from the figures on this page

Wiping

On what timetable does Dark Night Club X5 PvE Zombie wipe?

The next wipe on Dark Night Club X5 PvE Zombie is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 39 days 21 hours. The tags carry a monthly wipe schedule.

Tags and filters

Where does Dark Night Club X5 PvE Zombie appear in Rust Live Stats lists and filters?

On Rust Live Stats, Dark Night Club X5 PvE Zombie is listed under 5x Rust servers, live now, Modded Rust servers live now, Rust PvE servers, live now and Rust zombie servers, live now. You will find it on the server list under Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What do the tags listed for Dark Night Club X5 PvE Zombie signify?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game; modded (Modded): Modded: plugins or changed settings alter the game, which Dark Night Club X5 PvE Zombie publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on Dark Night Club X5 PvE Zombie?

Last seen 35 days 16 hours ago, Dark Night Club X5 PvE Zombie is offline right now.

How does Dark Night Club X5 PvE Zombie compare with other Rust servers in the rankings?

On player hours for the past seven days, Dark Night Club X5 PvE Zombie sits at #15,498, inside the top 68% of ranked servers.

Settings and map

What rules does Dark Night Club X5 PvE Zombie enforce, and which settings does it use?

Gather rates on Dark Night Club X5 PvE Zombie are 5x, as its name states. The default applies: 8 players to a group. pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie runs a game-generated procedural map: size 3,500, seed 674960. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Which region is Dark Night Club X5 PvE Zombie hosted in?

No region is published by Dark Night Club X5 PvE Zombie. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 201.187.208.113:28015 is its address.

What version of Rust is running on Dark Night Club X5 PvE Zombie?

The setup on Dark Night Club X5 PvE Zombie is Rust network protocol 2633 and build 164530 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Dark Night Club X5 PvE Zombie up now, and how steady is its uptime?

As of now, Dark Night Club X5 PvE Zombie is offline; the last sighting was 35 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 21 September 2026.

How to join

What steps connect you to Dark Night Club X5 PvE Zombie?

Enter client.connect 201.187.208.113:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded

Game

gmvanilla
Game mode This is vanilla survival.
mp30
Max players 30 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol You need protocol 2633 on your game to get in.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.
modded
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.