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39,834 players on Rust servers right now 11,696 servers online 3,002 with players on 90 fresh wipes in the last three hours Dark Night Club X5 PvE Zombie: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Dark Night Club X5 PvE Zombie

Offline Dark Night Club X5 PvE Zombie is not on the server list right now. The figures below are from when it was last seen, 41d ago.

Key points

  • 0 of 30 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,471, the top 71% of all ranked servers.
  • The current map has been up 47d 9h, since Friday 11 September, 16:22 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 16h, with the force wipe.
Join
5x monthly wipes vanillamoddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 30 players

0/ 30players now 0% full
07-day averagepeak –
#15,471ranktop 71%
47d agolast wipemonthly schedule
7d 16hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Dark Night Club X5 PvE Zombie

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,471 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 16h

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant
NA · groups of 15+ · 5x · monthly · 7 on average
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Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk
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SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly M
EA · groups of 8+ · 5x · monthly · 5 on average
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Freedom PVE | 5x | Refined Loot | Raid Bases
NA · groups of 50+ · 5x · monthly · 3 on average
0 / 50
JP ともすけサーバー  5x Raidable Bases | Bosses
EA · groups of 8+ · 5x · monthly · 2 on average
3 / 20

Quick answers

from the figures on this page

Wiping

When does Dark Night Club X5 PvE Zombie wipe?

Estimating Dark Night Club X5 PvE Zombie's next wipe relies on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 47 days 9 hours. The tags carry a monthly wipe schedule.

Lists and tags

Where does Dark Night Club X5 PvE Zombie appear in Rust Live Stats lists and filters?

On Rust Live Stats, Dark Night Club X5 PvE Zombie is listed under 5x Rust servers, live now, Modded Rust servers live now, Rust PvE servers, live now and Rust zombie servers, live now. These filters on the server list bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What do the tags listed for Dark Night Club X5 PvE Zombie signify?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp30 (Max players): 30 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; modded (Modded): The game changes here through plugins or settings, so it is Modded, which Dark Night Club X5 PvE Zombie publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is Dark Night Club X5 PvE Zombie at the moment?

Dark Night Club X5 PvE Zombie is not online at the moment, having last been seen 41 days 19 hours ago.

How does Dark Night Club X5 PvE Zombie compare with other Rust servers in the rankings?

Player hours over seven days put Dark Night Club X5 PvE Zombie at #15,471, in the top 71% of all ranked servers.

Rules and settings

What settings and rules does Dark Night Club X5 PvE Zombie run?

The name says it: gathering runs at 5x on Dark Night Club X5 PvE Zombie. Eight players per group, which is the game's default. pve is the mode, with no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.

Which map is in use on Dark Night Club X5 PvE Zombie?

A procedural map, generated by the game, runs on Dark Night Club X5 PvE Zombie.

Server details

What location is Dark Night Club X5 PvE Zombie in?

No region is published by Dark Night Club X5 PvE Zombie. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 201.187.209.107:28015.

What version of Rust is running on Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie operates on Windows with Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Dark Night Club X5 PvE Zombie up now, and how steady is its uptime?

As of now, Dark Night Club X5 PvE Zombie is offline; the last sighting was 41 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

What steps connect you to Dark Night Club X5 PvE Zombie?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 201.187.209.107:28015.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs163794,ts8,^o^z,modded

Game

gmvanilla
Game mode Survival in the vanilla style.
mp30
Max players 30 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.
modded
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.