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48,863 players on Rust servers right now 11,677 servers online 3,243 with players on 129 fresh wipes in the last three hours Dark Night Club X5 PvE Zombie: 3 players (offline) Updated every five minutes

Live coverage · Rust server

Dark Night Club X5 PvE Zombie

Offline Dark Night Club X5 PvE Zombie is not on the server list right now. The figures below are from when it was last seen, 29d ago.

Key points

  • 3 of 30 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #11,716, the top 49% of all ranked servers.
  • The current map has been up 40d 4h, since Thursday 17 September, 20:37 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 17h, with the force wipe.
Join
5x monthly wipes vanillamoddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 3 of 30 players

3/ 30players now 10% full
07-day averagepeak –
#11,716ranktop 49%
40d agolast wipemonthly schedule
8d 17hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Dark Night Club X5 PvE Zombie

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,716 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 17h

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly M
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3 / 20

Quick answers

from the figures on this page

Wiping

On what timetable does Dark Night Club X5 PvE Zombie wipe?

The next wipe on Dark Night Club X5 PvE Zombie is an estimate, drawn from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 40 days 4 hours. Its tags give wipes as monthly.

Lists and tags

Where does Dark Night Club X5 PvE Zombie appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Dark Night Club X5 PvE Zombie are 5x Rust servers, live now, Modded Rust servers live now, Rust PvE servers, live now and Rust zombie servers, live now. These filters on the server list bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What meaning do the tags on Dark Night Club X5 PvE Zombie carry?

gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): The slot count is 30; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; modded (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Dark Night Club X5 PvE Zombie publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is Dark Night Club X5 PvE Zombie at the moment?

Dark Night Club X5 PvE Zombie reads offline at the moment; the last sighting was 29 days 5 hours ago.

What position does Dark Night Club X5 PvE Zombie hold among Rust servers?

Player hours over seven days put Dark Night Club X5 PvE Zombie at #11,716, in the top 49% of all ranked servers.

Settings and map

Which settings and rules are in force on Dark Night Club X5 PvE Zombie?

The name says it: gathering runs at 5x on Dark Night Club X5 PvE Zombie. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Dark Night Club X5 PvE Zombie?

A procedural map of 3,500 with seed 674960, generated by the game, runs on Dark Night Club X5 PvE Zombie. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

What location is Dark Night Club X5 PvE Zombie in?

There is no region from Dark Night Club X5 PvE Zombie. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 201.187.211.206:28015.

What version of Rust is running on Dark Night Club X5 PvE Zombie?

Rust network protocol 2633 and build 165217 on Windows is what Dark Night Club X5 PvE Zombie runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Dark Night Club X5 PvE Zombie up now, and how steady is its uptime?

As of now, Dark Night Club X5 PvE Zombie is offline; the last sighting was 29 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 27 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Dark Night Club X5 PvE Zombie?

Enter client.connect 201.187.211.206:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z,modded

Game

gmvanilla
Game mode The mode is vanilla survival.
mp30
Max players The slot count is 30.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build Build: 165217.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.
modded
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.