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32,056 players on Rust servers right now 11,618 servers online 2,785 with players on 68 fresh wipes in the last three hours Dark Night Club X5 PvE Zombie: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Dark Night Club X5 PvE Zombie

Offline Dark Night Club X5 PvE Zombie is not on the server list right now. The figures below are from when it was last seen, 37d ago.

Key points

  • 1 of 30 players are on at the last check, 3% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,498, the top 68% of all ranked servers.
  • The current map has been up 41d 8h, since Thursday 17 September, 20:37 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 13h, with the force wipe.
Join
5x monthly wipes vanillamoddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 30 players

1/ 30players now 3% full
07-day averagepeak –
#15,498ranktop 68%
41d agolast wipemonthly schedule
7d 13hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Dark Night Club X5 PvE Zombie

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,498 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 13h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 13h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 13h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full Wipe
SA · groups of 8+ · 5x · monthly · 49 on average
1 / 100
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant
NA · groups of 15+ · 5x · monthly · 7 on average
5 / 100
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk
OC · groups of 8+ · 5x · monthly · 6 on average
3 / 100
SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly M
EA · groups of 8+ · 5x · monthly · 5 on average
2 / 100
Freedom PVE | 5x | Refined Loot | Raid Bases
NA · groups of 50+ · 5x · monthly · 3 on average
0 / 50
JP ともすけサーバー  5x Raidable Bases | Bosses
EA · groups of 8+ · 5x · monthly · 3 on average
6 / 20

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Dark Night Club X5 PvE Zombie?

The average peak across its recent wipes is 3 players. 6 hours after the latest wipe, the crowd reached its peak.

When does Dark Night Club X5 PvE Zombie wipe?

Nothing wipes Dark Night Club X5 PvE Zombie but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 41 days 8 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.

Lists and tags

Where does Dark Night Club X5 PvE Zombie appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Dark Night Club X5 PvE Zombie fits: 5x Rust servers, live now, Modded Rust servers live now, Rust PvE servers, live now and Rust zombie servers, live now. These filters on the server list bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What meaning do the tags on Dark Night Club X5 PvE Zombie carry?

The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; modded (Modded): The game changes here through plugins or settings, so it is Modded, which Dark Night Club X5 PvE Zombie publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is Dark Night Club X5 PvE Zombie at the moment?

Dark Night Club X5 PvE Zombie is not online at the moment, having last been seen 37 days 9 hours ago.

Where does Dark Night Club X5 PvE Zombie sit in the server rankings?

Ranked by seven-day player hours, Dark Night Club X5 PvE Zombie is #15,498, placing it in the top 68% of ranked servers.

Rules and settings

What rules does Dark Night Club X5 PvE Zombie enforce, and which settings does it use?

Gather rates on Dark Night Club X5 PvE Zombie are 5x, as its name states. Eight players per group, which is the game's default. pve applies here, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. By its own label it is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Which map is in use on Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie runs a game-generated procedural map: size 3,500, seed 674960. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Which region is Dark Night Club X5 PvE Zombie hosted in?

There is no region from Dark Night Club X5 PvE Zombie. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 201.187.215.57:28015.

What Rust version is Dark Night Club X5 PvE Zombie on?

Dark Night Club X5 PvE Zombie operates on Windows with Rust network protocol 2633 and build 164530. To join, your game must use the same protocol; Steam handles the update for you.

Is Dark Night Club X5 PvE Zombie up now, and how steady is its uptime?

At the time of this update, Dark Night Club X5 PvE Zombie is down, last seen 37 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 17 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to Dark Night Club X5 PvE Zombie?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 201.187.215.57:28015. You can find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded

Game

gmvanilla
Game mode The mode is vanilla survival.
mp30
Max players 30 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol You need protocol 2633 on your game to get in.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.
modded
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.