The count
Live coverage · Rust server
Test Server - Dont enter
Offline Test Server - Dont enter is not on the server list right now. The figures below are from when it was last seen, 9h ago.
Key points
- 1 of 3 players are on at the last check, 33% full.
- Over the last seven days it averages 1 players, with a peak of 2.
- It ranks #4,375, the top 20% of all ranked servers.
- The current map has been up 22h, since Wednesday 28 October, 13:36 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 6h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test Server - Dont enter
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,375 today
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 6h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Wednesday 28 October 2026, 13:36 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 2
Wipe
Wipe peaks at 2 players
Friday 23 October 2026, 23:38 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 4.6 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Test Server - Dont enter?
The average peak across its recent wipes is 2 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
When does Test Server - Dont enter wipe?
The monthly force wipe is the only wipe Test Server - Dont enter takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 22 hours. A monthly wipe schedule is published in its tags.
Lists and tags
Which Rust Live Stats filters and lists does Test Server - Dont enter show up in?
On Rust Live Stats, Test Server - Dont enter is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the tags listed for Test Server - Dont enter signify?
gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): Slots: 3; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list Test Server - Dont enter publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on Test Server - Dont enter right now?
Test Server - Dont enter reads offline at the moment; the last sighting was 9 hours ago. Averaged across seven days, 1 players; the peak was 2. The busiest hour in the past 48 was 14:00 UTC, averaging 1 players.
What position does Test Server - Dont enter hold among Rust servers?
Player hours over seven days put Test Server - Dont enter at #4,375, in the top 20% of all ranked servers.
Settings and map
What rules does Test Server - Dont enter enforce, and which settings does it use?
The name Test Server - Dont enter carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Test Server - Dont enter?
A procedural map, generated by the game, runs on Test Server - Dont enter.
About the server
Which region is Test Server - Dont enter hosted in?
No region is published by Test Server - Dont enter. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 201.254.79.106:28015.
What Rust version is Test Server - Dont enter on?
The setup on Test Server - Dont enter is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is Test Server - Dont enter up now, and how steady is its uptime?
As of now, Test Server - Dont enter is offline; the last sighting was 9 hours ago. 52 of 168 hours were online in the last 7 full days, giving 31% uptime. Rust Live Stats has tracked it since 17 October 2026.
Connecting
What is the way to connect to Test Server - Dont enter?
Enter client.connect 201.254.79.106:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.