The count
Live coverage · Rust server
(DEV) Rustron map PVE (testing)
Offline (DEV) Rustron map PVE (testing) is not on the server list right now. The figures below are from when it was last seen, 30d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,882, the top 71% of all ranked servers.
- The current map has been up 30d 17h, since Tuesday 29 September, 02:12 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on (DEV) Rustron map PVE (testing)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,882 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Tuesday 29 September 2026, 02:12 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at (DEV) Rustron map PVE (testing)?
The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.
On what timetable does (DEV) Rustron map PVE (testing) wipe?
(DEV) Rustron map PVE (testing)'s wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 30 days 17 hours.
Lists and tags
Which Rust Live Stats filters and lists does (DEV) Rustron map PVE (testing) show up in?
On Rust Live Stats, (DEV) Rustron map PVE (testing) is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for (DEV) Rustron map PVE (testing) signify?
These are the tags (DEV) Rustron map PVE (testing) makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166132 (Build): This server runs game build 166132; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on (DEV) Rustron map PVE (testing)?
(DEV) Rustron map PVE (testing) reads offline at the moment; the last sighting was 30 days 8 hours ago.
What position does (DEV) Rustron map PVE (testing) hold among Rust servers?
Player hours over seven days put (DEV) Rustron map PVE (testing) at #16,882, in the top 71% of all ranked servers.
Settings and map
Which settings and rules are in force on (DEV) Rustron map PVE (testing)?
The name (DEV) Rustron map PVE (testing) carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for (DEV) Rustron map PVE (testing)?
(DEV) Rustron map PVE (testing) runs a game-generated procedural map: size 3,500, seed 173313749. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Which region is (DEV) Rustron map PVE (testing) hosted in?
No region is published by (DEV) Rustron map PVE (testing). The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 202.137.160.179:11200.
What Rust version is (DEV) Rustron map PVE (testing) on?
(DEV) Rustron map PVE (testing) operates on Windows with Rust network protocol 2634 and build 166132. Steam updates it for you, but your game needs the same protocol to join.
How reliable is (DEV) Rustron map PVE (testing), and is it online at the moment?
As of now, (DEV) Rustron map PVE (testing) is offline; the last sighting was 30 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 28 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto (DEV) Rustron map PVE (testing)?
Enter client.connect 202.137.160.179:11200 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.