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33,864 players on Rust servers right now 11,668 servers online 2,833 with players on 84 fresh wipes in the last three hours TechHeads | Chill | All Monuments: 0 players (offline) Updated every five minutes

Live coverage · OC

TechHeads | Chill | All Monuments

Offline TechHeads | Chill | All Monuments is not on the server list right now. The figures below are from when it was last seen, 10d ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,317, the top 70% of all ranked servers, and #187 in OC.
  • The current map has been up 26d 18h, since Friday 2 October, 09:06 UTC.
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vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#15,317ranktop 70% · #187 in OC
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TechHeads | Chill | All Monuments

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,317 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 147 on average
32 / 100
Rustafied.com - AU Monday
OC · groups of 16+ · weekly · 120 on average
84 / 100
Rustopia.gg - AU Main
OC · groups of 12+ · weekly · 60 on average
15 / 150
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 31 on average
14 / 100
Rustafied.com - AU Friday
OC · groups of 16+ · weekly · 29 on average
5 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at TechHeads | Chill | All Monuments?

Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 22 hours in.

How often does TechHeads | Chill | All Monuments wipe, and at what times?

TechHeads | Chill | All Monuments's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 18 hours have passed since this world was generated.

Tags and categories

Where does TechHeads | Chill | All Monuments appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists TechHeads | Chill | All Monuments fits: Live Oceanic Rust servers and Modded Rust servers live now. Under the filters Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What meaning do the tags on TechHeads | Chill | All Monuments carry?

gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): In the server browser it sits under Oceania: that is the tag list TechHeads | Chill | All Monuments publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on TechHeads | Chill | All Monuments?

Last seen 10 days 19 hours ago, TechHeads | Chill | All Monuments is offline right now.

Where does TechHeads | Chill | All Monuments sit in the server rankings?

Oceania places TechHeads | Chill | All Monuments at #187; overall it is #15,317, inside the top 70% of ranked servers, by seven-day player hours.

Rules and settings

What settings and rules does TechHeads | Chill | All Monuments run?

The name TechHeads | Chill | All Monuments carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Which map is live on TechHeads | Chill | All Monuments?

A procedural map, generated by the game, runs on TechHeads | Chill | All Monuments.

Server details

Where does TechHeads | Chill | All Monuments sit geographically?

By its own OC tag, TechHeads | Chill | All Monuments sits in Oceania. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 202.180.99.76:28015.

What version of Rust is running on TechHeads | Chill | All Monuments?

Rust network protocol 2634 and build 166586 on Linux is what TechHeads | Chill | All Monuments runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is TechHeads | Chill | All Monuments, and is it online at the moment?

As of now, TechHeads | Chill | All Monuments is offline; the last sighting was 10 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

How do you get onto TechHeads | Chill | All Monuments?

Enter client.connect 202.180.99.76:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^v,OC,gmvanilla,cs166586,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players 20 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon Plugin framework: Carbon.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.