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36,576 players on Rust servers right now 11,621 servers online 2,894 with players on 57 fresh wipes in the last three hours Allerslevs Test Server: 0 players on now Updated every five minutes

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Allerslevs Test Server

Key points

  • 0 of 32 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,420, the top 69% of all ranked servers.
  • The current map has been up 23d 12h, since Sunday 4 October, 15:14 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 32 players

0/ 32players now 0% full
07-day averagepeak –
#15,420ranktop 69%
23d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Allerslevs Test Server

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,420 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Sun 4 OctThu 24 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Wipes

newest first

Wipe peaks at 5 players

Peak
5
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 4
Lasted
10 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 530 on average
231 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 329 on average
15 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 327 on average
22 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
107 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
45 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
43 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Allerslevs Test Server?

The average peak across its recent wipes is 2 players. 24 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 4 when it did not hold.

When does Allerslevs Test Server wipe?

Wipes on Allerslevs Test Server come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 23 days 12 hours have passed since this world was generated.

Lists and tags

Where does Allerslevs Test Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Allerslevs Test Server fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Allerslevs Test Server?

These are the tags Allerslevs Test Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp32 (Max players): 32 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is Allerslevs Test Server at the moment?

Allerslevs Test Server is carrying 0 players at the moment, with 32 slots in total. Across the past week the average was 0 players.

How does Allerslevs Test Server compare with other Rust servers in the rankings?

On player hours for the past seven days, Allerslevs Test Server sits at #15,420, inside the top 69% of ranked servers.

Map and rules

What rules does Allerslevs Test Server enforce, and which settings does it use?

Nothing in the name of Allerslevs Test Server states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is in use on Allerslevs Test Server?

Size 3,500, seed 50000: that is the procedural map the game generates for Allerslevs Test Server. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Which region is Allerslevs Test Server hosted in?

No region is published by Allerslevs Test Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 202.36.95.129:29490 is its address.

Is performance on Allerslevs Test Server steady?

Server fps averaged 152 over the last 48 hours, with a low of 106. Buildings, deployables and everything else in the world added up to a maximum of 68,236 entities. The highest memory usage was 5,962 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is Allerslevs Test Server on?

The setup on Allerslevs Test Server is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Allerslevs Test Server stay online, and is it up right now?

Right now Allerslevs Test Server is online. About 8 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

What is the way to connect to Allerslevs Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 202.36.95.129:29490.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp32
Max players 32 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.